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  1. #1
    Player
    Deifact's Avatar
    Join Date
    Aug 2011
    Posts
    321
    Character
    Deifact Kinspawn
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 61

    Tornado or Quake?

    So since WHM get access to air and earth spells do you think we will get access to Tornado or Quake spells?

    Maybe they could deal damage to the enemy and give party members a buff? Tornado could dispel any debuffs from party members and buffs from enemies and maybe Quake can increase party defense and lower enemy evasion?

    What do you guys think? Are there any interesting spells you think WHM might get in the future?
    (1)

  2. #2
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    I want auto-raise *o*
    You know, this spell you cast on some partymember so when he is killed he gets revived instantly.
    (1)

  3. #3
    Player
    Jokerz's Avatar
    Join Date
    Apr 2012
    Posts
    272
    Character
    Axel Smith
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Banishiga! Sorry I liked screaming that every time I cast the spell>.>
    (0)

  4. #4
    Player
    Findel's Avatar
    Join Date
    Jan 2012
    Location
    Girdania
    Posts
    100
    Character
    Findel Taralom
    World
    Adamantoise
    Main Class
    Ninja Lv 73
    Quote Originally Posted by Atoli View Post
    I want auto-raise *o*
    You know, this spell you cast on some partymember so when he is killed he gets revived instantly.
    Yes please!
    (0)

  5. #5
    Player
    Klive's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    533
    Character
    Klynwilf Spellrifter
    World
    Adamantoise
    Main Class
    Arcanist Lv 60
    If I had to make a guess, a new job for CNJ would get Tornado or quake. Something like a scholar that is a hybrid healer/nuker already. Giving a CNJ a more DD role option. Would make more sense to keep giving the WHM support spells, like reraise, insta cast cure, or reflect.

    This is just a wild guess though.
    (4)
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  6. #6
    Player
    Deifact's Avatar
    Join Date
    Aug 2011
    Posts
    321
    Character
    Deifact Kinspawn
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 61
    Reflect could be quite cool!
    (0)

  7. #7
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    If you get Tornado and Quake on white mage, that's bullshit.
    (2)

  8. #8
    Player
    Leoheart's Avatar
    Join Date
    Apr 2012
    Location
    On top of Shiokaze Holstery
    Posts
    252
    Character
    Leoheart Azurium
    World
    Ragnarok
    Main Class
    Ninja Lv 90
    Should make Tornado and Quake Conjurer exclusive if they do ever release the spells.
    (1)

  9. #9
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    If SE is going with Cjn/whm having spells like Aero, earth, and water from FFs. What final fantasy ever had Ancient Magic spells on white mage, besides Holy?
    (0)

  10. #10
    Player
    Deifact's Avatar
    Join Date
    Aug 2011
    Posts
    321
    Character
    Deifact Kinspawn
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 61
    It would be a bit out of place to have them on BLM though
    (1)

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