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  1. #21
    Player
    GoldenVesper's Avatar
    Join Date
    Aug 2013
    Posts
    8
    Character
    Trouwfast Stonesinger
    World
    Midgardsormr
    Main Class
    Marauder Lv 80
    Quote Originally Posted by ToodlesElNoodles View Post
    3) Day is just regular Eos. Dusk is gimped Eos.

    6) Aetherflow is renamed to Stratagem…and that’s all I really picked up. Not quite sure what Libra would do.

    My question: what happens when you cast Coalescence after using Exalt?
    3) Dawn is Eos, Day is Seraph.

    6) The Aetherflow Gauge is renamed the Strategem gauge, and Libra is essentially a reskinned Aetherflow that better fits the Scholar's theme and job flavor. It still restores MP and grants a full stack of Stratagems.

    As for Coalescence during Day Phase, that's a great question. The abilities should do a better job of synergizing with each other, so Coalescence during Day Phase should return the fairy to Dawn Phase and grant a full stack of Stratagems. That way, if you plan it properly, you can get more Stratagems from "eating" Seraph before she leaves.

    Another possibility – a trait that allows Deployment Tactics to grant an instant Bane effect to Biolysis. They can even use the old Bane animation, since Summoner doesn't do DoTs anymore.
    (0)
    Last edited by GoldenVesper; 10-05-2021 at 12:42 PM.

  2. #22
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    I'm not going to go as far as putting in the time and effort to come up with an abilities list. That is actually really difficult to do because it is so easy to break the job. I just know that I've grown tired of feeling like I'm getting dirt kicked in my face when it comes to this job. It's SE's poster job in the sense that it is the poster in their basement that has had so may darts thrown at it that you can no longer make out the image.

    As far as what to do with it. Rework it. Completely. They can even lose that joke of a new movement skill. I am even more jealous of the really pretty shield RDMs got. Even if SCH got just that it would have been better than what we did get.

    How Lily is addressed would be interesting because I think the current mechanic with SCH fairy can no longer continue. The job gauge and Lily's behaviour has to completely change. How they go about that, I do not know. I know that some constraints to her skills are caused by her being in the middle of casting Embrace, and having to follow the SCH if she is not placed; so bye bye auto Embrace. However, Place [the ability] by itself is an interesting aspect to SCH that has a very 'tactical' feel to it. I don't know. I'm willing to lose it in favor of more fluid gameplay and synergy between SCH and fairy.
    (0)

  3. #23
    Player
    Roeshel's Avatar
    Join Date
    Apr 2021
    Posts
    441
    Character
    Kael Yoshim
    World
    Cerberus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by FoxCh40s View Post
    Because original White Mage was straight forward. Aero instant cast, Aero 2 hard cast, Aero 3 hard cast, Stone -> Reapply dots.

    Roeshel, can you please refrain from replying with sparky comments on things you weren't around for? It just makes you look, severely misinformed is the polite term I will use.

    You have no clue what it was like to play back then, be quiet and let the FF14 "Adults" talk.
    And what was Scholar like?

    Miasma - Bio II - Swiftcast - Shadowflare - Bio - Aero - Broil -> Reapply dots

    I don't see a lot of difference. Healer's always played like "bare-bones WHM" when it came to dealing damage. The only difference between Scholar and White mage is that WHM had to hard cast their healing spells while Scholar had a fairy that was doing all the healing for them and they could command it while casting Broil. In Shb all healers still deal damage in the same manner. The difference in healing methods still persists to a degree but this time around things are actually balanced.
    (0)
    Last edited by Roeshel; 10-05-2021 at 05:16 PM.

  4. #24
    Player
    FoxCh40s's Avatar
    Join Date
    Feb 2020
    Posts
    332
    Character
    Source Eldion
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Roeshel View Post
    And what was Scholar like?

    Miasma - Bio II - Swiftcast - Shadowflare - Bio - Aero - Broil -> Reapply dots

    I don't see a lot of difference. Healer's always played like "bare-bones WHM" when it came to dealing damage. The only difference between Scholar and White mage is that WHM had to hard cast their healing spells while Scholar had a fairy that was doing all the healing for them and they could command it while casting Broil. In Shb all healers deal damage in the same manner. The difference in healing methods still persists to a degree but this time around things are actually balanced.
    Bio II - Miasma - Swiftcast - Shadowflare - Bio - Aero - Broil - Lustrate - Succor party before raid wide hits - manually direct Eos to heal someone who got hit harder - Wait for it - Fey Illummination/Bio II - Bio/ Whispering Dawn - Virus/Sacred Soil - Aero/Manual Embrace Target - Broil - Broil - Broil - etc.

    Way more complicated than now, I assure you. The fact that we can no longer simultaneously active fairy abilities with other abilities kills the complexity further right there.
    (2)

  5. #25
    Player
    Truen's Avatar
    Join Date
    May 2019
    Location
    Limsa
    Posts
    304
    Character
    Brunox Sky
    World
    Exodus
    Main Class
    Scholar Lv 82
    Start and end with adding more dps abilities beyond the pressing of ONE FREAKING BUTTON 10k times a week.
    (2)

  6. #26
    Player
    Yhisa's Avatar
    Join Date
    Aug 2013
    Posts
    413
    Character
    Susubi Subi
    World
    Phoenix
    Main Class
    Astrologian Lv 90
    Sigh ...healers are not boring

    The problem is, we learn too quickly, or read a guide to use our "ogcd" for certain mechanics in a boss fight, which ultimately turns healer boring in the fight "overtime"

    When we all do a "blind" run we on our toes and have no idea what's going on, and have more healing to do, more raises, questioning which "ogcd" to use next, so we do this raid consently back to back for a few hours...

    After a few hours or days, BOTH healers will now know where to use their "ogcd" healing within the fight, which ultimately makes the healing job super boring because u lay down a "guide" for yourself within the fight to press X ability for Y mechanic, and continue to spam (broil/glare/malafic) consently, and press 1 dot every 30seconds

    People have been screaming to add more "buttons" to the jobs which is the wrong thing to do...there is zero difference pressing 111112111112 (casts and 1dot) to 123123123123(combo) it's still boring even if u add two more combos on a spell

    If people want to make healers "fun" we should "gut" the "ogcd" side of healing , we have far too many "ogcd" healing that it pushes us into a turret mode, pressing a single button to heal a mechanic whilst blasting out the same skill over and over again

    But reality is, there isn't much you can do to make healing more fun, base on how the game is played, it's all scripted mechanics which makes the healing role boring to play, unless they decide to make fights entirely "random" the healing job will remain boring

    Scripted fights causes healers to place an ability when a certain mechanic is happening, so they have all their cooldowns planned out for the entire fight, now if the entire fight was "random" the healers would need to be "active" instead of sticking to their "plan" sheet, which forces a more fun playstyle for the healer because it's no longer "predictable" with what's going to happen next

    The healer job problem is how "predictable" fights are in the game, unless they break this problem, healers will forever be stuck in this cycle until they break the "predictable" fight mechanics (which will never happen since it's FFXIV whole battle system)
    (2)

  7. #27
    Player
    Yhisa's Avatar
    Join Date
    Aug 2013
    Posts
    413
    Character
    Susubi Subi
    World
    Phoenix
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by FoxCh40s View Post
    Bio II - Miasma - Swiftcast - Shadowflare - Bio - Aero - Broil - Lustrate - Succor party before raid wide hits - manually direct Eos to heal someone who got hit harder - Wait for it - Fey Illummination/Bio II - Bio/ Whispering Dawn - Virus/Sacred Soil - Aero/Manual Embrace Target - Broil - Broil - Broil - etc.

    Way more complicated than now, I assure you. The fact that we can no longer simultaneously active fairy abilities with other abilities kills the complexity further right there.
    It wasn't that hard tbh in ARR times

    U press a single button to apply a set of "dots" which u reverted back to using "ruin" spam whilst "reapplying" a dot back to its duration which was every 18seconds

    So it would have been like this in ARR times

    Cleric stance ON

    Bio ll > Bio l > Miasma> Aero > Ruin spam for 15seconds > start to reapply all dots back to 18seconds > back to ruin spam for 15 seconds

    Scholar was the only healer who could permanently stay in cleric stance

    And press these skills between them since these was all "ogcd"

    Shadowflare or sacred soil (can't have both)
    rouse / whispering dawn/ energy drain/ aetherpact / fey illumination / fey dust/ fey whisper

    Everything else was no different then it is today, shadowflare was unique because u could NOT use shadowflare and sacred soil at the same time because it removed the other

    The only thing that was different from now and then was....scholar had way more control over their fairy, by using "rouse" to boost its healing ability and can "manually" select embrace to players (was not a good thing) so scholars most of the time was micromanaging their fairy more back then rather then what they do now

    Do I miss ARR scholar? Nope
    Do I want ARR scholar back? Nope

    It was not fun to play ARR scholar it was VERY annoying to play trying to maintain dots in fights, whilst near double weaving spells between gcds, and if the boss became immune or did a "jump" majority of Ur potency was lost because of "dots"......and this is without all the cleric stance which if u press that at the wrong time....Ur screwed cause u couldn't heal
    (2)

  8. #28
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Yhisa View Post
    Sigh ...healers are not boring

    The problem is, we learn too quickly
    Am I reading this correctly... Healers are fine, it's our fault for not playing them badly?

    Also I'll never understand the obsession with removing oGCDs. They're still buttons you have to press. All you do by removing them is slowing down the gameplay and instead of (example) alternating between Star, CU, CO and Horoscope for raidwides, we just press AspHelios every time damage happens, and continue spamming 1.
    (11)

  9. #29
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Liam_Harper View Post
    Am I reading this correctly... Healers are fine, it's our fault for not playing them badly?

    Also I'll never understand the obsession with removing oGCDs. They're still buttons you have to press. All you do by removing them is slowing down the gameplay and instead of (example) alternating between Star, CU, CO and Horoscope for raidwides, we just press AspHelios every time damage happens, and continue spamming 1.
    They're not broken if that's what being insinuated here. I can get behind arguments that talk about healing becoming less and less engaging as they progress through content. Players get stronger and learn mechs, and as they do, the need for heals decreases. This is what leads to the less than stellar healer DPS rotation - if you can even call it that.

    When arguments start to take the direction of healers shouldn't be standing around doing nothing, and pining for the return of 3.x gameplay is when I hop off of the ship. I say that because it is actually really rare to encounter a healer standing around doing nothing but healing, and even less so in high-end content; and as for 3.x gameplay, it needs to be let go. It's not returning.

    Does this mean that healers have to stick to such a simple rotation? I don't necessarily think it does, but I also think just giving us more DPS buttons to push is just going to split up the potency of our ST and AoE between all skills given. You won't be causing more damage, just have more ways to screw it up. I feel that the way to make healing interesting is through interactive job gauges, and reward the healer with offensive abilities when they do things correctly.

    I think we should be looking forward, not backwards.
    (3)

  10. #30
    Player
    Hurrican's Avatar
    Join Date
    Sep 2021
    Posts
    7
    Character
    Legatus Marius
    World
    Typhon
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Yhisa View Post
    It wasn't that hard tbh in ARR times

    U press a single button to apply a set of "dots" which u reverted back to using "ruin" spam whilst "reapplying" a dot back to its duration which was every 18seconds

    So it would have been like this in ARR times

    Cleric stance ON

    Bio ll > Bio l > Miasma> Aero > Ruin spam for 15seconds > start to reapply all dots back to 18seconds > back to ruin spam for 15 seconds

    Scholar was the only healer who could permanently stay in cleric stance

    And press these skills between them since these was all "ogcd"

    Shadowflare or sacred soil (can't have both)
    rouse / whispering dawn/ energy drain/ aetherpact / fey illumination / fey dust/ fey whisper

    Everything else was no different then it is today, shadowflare was unique because u could NOT use shadowflare and sacred soil at the same time because it removed the other

    The only thing that was different from now and then was....scholar had way more control over their fairy, by using "rouse" to boost its healing ability and can "manually" select embrace to players (was not a good thing) so scholars most of the time was micromanaging their fairy more back then rather then what they do now

    Do I miss ARR scholar? Nope
    Do I want ARR scholar back? Nope

    It was not fun to play ARR scholar it was VERY annoying to play trying to maintain dots in fights, whilst near double weaving spells between gcds, and if the boss became immune or did a "jump" majority of Ur potency was lost because of "dots"......and this is without all the cleric stance which if u press that at the wrong time....Ur screwed cause u couldn't heal
    hey, we don't do that here

    Be ready to be told you're "severely misinformed" by our scholar queen FoxCh40, whose endless bitching and whining has granted succor to her faithful followers in these trying times.

    The glory days and the sovereignty of scholar back to heavensward should never be questioned.
    (2)

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