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  1. #1
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Each time a suggestion like this pops up, I'm wondering: If you want to do the content "properly", why do you need an extra reward to do so?

    My assumption would be that one would want to do this properly because thats more fun for them - why isnt that enough? Why do you need an extra carrot?
    (5)

  2. #2
    Player
    Deliciou5's Avatar
    Join Date
    Mar 2012
    Posts
    196
    Character
    Mortis Deus
    World
    Malboro
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Vidu View Post
    Each time a suggestion like this pops up, I'm wondering: If you want to do the content "properly", why do you need an extra reward to do so?

    My assumption would be that one would want to do this properly because thats more fun for them - why isnt that enough? Why do you need an extra carrot?
    Because people needs goals(like mounts) to motivate them to try. They know nothing of the fight when they see the mount, but they still want it.

    The fun comes as they are attempting it with no foreknowledge of whether they would enjoy it or not.

    You are basing your logic in a hypothetical fantasy where players don't like a fight because they never got the motivation to try for the first time.
    (1)
    Last edited by Deliciou5; 10-05-2021 at 03:48 AM.

  3. #3
    Player
    Karshan's Avatar
    Join Date
    Jun 2017
    Posts
    416
    Character
    Lina Kirell
    World
    Moogle
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Vidu View Post
    Each time a suggestion like this pops up, I'm wondering: If you want to do the content "properly", why do you need an extra reward to do so?

    My assumption would be that one would want to do this properly because thats more fun for them - why isnt that enough? Why do you need an extra carrot?
    He doesn't want the reward for himself, he says maybe it would draw more people to it. Let's say he has 3 friends interested, but you can't do it unless you're 8 ; maybe the 4 missing would join the party if rewards were there.
    He wants a carrot to exist to attract enough players to form parties, some of them would be there for the fight, some for the loot.

    There is an issue with this however and Dewslam pointed it out : different goals, different approach. The 4 people that are just there for the loot will be way more impatient than the ones there for the fight, and start become toxic / leave if it takes too long to their taste. And I can assure you there are way too many people in this game, in my opinion, that don't give it 3 tries.

    But if we're just discussing the idea : why not also grant the moogle tomestones on old raid with condition of no echo and min ilvl ? With a bonus for first timers ? Moogle tomestone farm events worked quite well to populate old content, otherwise it wouldn't have had 3 iterations, and the rewards are not crazy jealousy inducing, just a nice to have, that could be what OP is looking for.
    (2)

  4. #4
    Player
    Dewslam's Avatar
    Join Date
    Jul 2016
    Posts
    222
    Character
    Dewslam Beefgrab
    World
    Balmung
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Karshan View Post
    But if we're just discussing the idea : why not also grant the moogle tomestones on old raid with condition of no echo and min ilvl ? With a bonus for first timers ? Moogle tomestone farm events worked quite well to populate old content, otherwise it wouldn't have had 3 iterations, and the rewards are not crazy jealousy inducing, just a nice to have, that could be what OP is looking for.
    Novel idea: they could hand out older moogle tomestones for older content!
    (1)