Yes, i know unreal content exists. This is an aside from that.
I was thinking on how many new players have little to no reason to go back to an old fights ex primals and other types of older raid content with min ilvl/no echo.
To emulate the older difficulty and complete it serves almost no purpose other than "i can say i did it".
My recommendation is to add new mounts/aesthetics/rewards to older fights for doing them on the hardest difficulty.
I believe it will be healthy for the game to properly use all of its end game content instead of allowing people to undersize all the rewards with level 80 characters.
So yes while the content does exist and you can tech do it, you won't see many party finders for it and it will take forever for most players to get a party together even if they do have friends, let alone new players who want to experience it and don't have the same connections.
It's wasted potential esp. with the great influx of new players who missed the boat.
The game should do better to reward players who do older content on the highest difficulty.