Quote Originally Posted by Rowde View Post
I'm really disappointed by the A Train meta completely taking over though. I feel like it's killed most of the chatter about hunts in game, as most of the conversation has moved to 3rd party apps where it's simply easier to organize train routes. It also makes me a little sad every time I see a new player, excited to find a mark for the first time, shout if anyone is willing to help them take it on... and no one shows up, or just shouts "wait for the train."

I remember in HW, when I found an A Rank at odd times, I could call it in shells and ppl would show up. Sometimes it was less than a full party and we'd actually have to communicate and figure out who was gonna play what role. Sure, perhaps it was less efficient, but I feel like it was a more meaningful experience. Sometimes we'd even fail to win, and have to deal with that... Could something have been done differently (besides simply having more ppl)?
I miss that times. I stopped doing hunts when cross world came. In early ShB I shouted some A ranks but either only one or two people showed up or you were told to wait for the train that is about to start in several hours. And when you managed to get some people to acutally attack the A rank you get told how selfish you are (that you aren't waiting a few hours for the train to come). After a few times I don't even bothered to shout them anymore. I think people are now too reliant on the few people who set up the trains. If they weren't, hunts would be unkilled for days. Before cross world was a thing, people would come to a shouted hunt because that was the only way to get the rewards. Now you have an oversupply of hunts that it doesn't matter if you miss some.

Quote Originally Posted by Rowde View Post
The main problem with the Hunt is that it has been too thoroughly solved and players have mostly optimized the fun out of the activity.
That is the sad thing that everything is driven by the rewards and not by the activity itself. People are willing to left the fun behind when that means they get their rewards even just one second faster or with one percent less effort.

Back in HW and early SB I went through the maps looking for A ranks as soon as they could spawn again. Nearly all day long. And people came whenever you or other people found a hunt and shoutet, even at night. Now there's no need for that anymore. Sadly. Through that I lost interest completely in hunting. Now I wouln't even attend on killing an S rank even if it were directly in front of me.

It's sad but times changed.