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  1. #1
    Player
    Rowde's Avatar
    Join Date
    May 2015
    Location
    Limsa Lominsa
    Posts
    1,146
    Character
    Willig Rowde
    World
    Hyperion
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Canadane View Post
    SE never intended these to be shared by the entire server and I'm sure their network infrastructure isn't happy about it either.
    When it gets to the point where peoples character models are being culled and the zones fill up preventing normal residents of that server to be unable to go about their business because they can't enter a zone, it's a problem.
    If I happen to be around an S rank that's spawned, I'll join in the hunt. I'm not expecting to make it to every call, nor should anyone.

    If anything we need people to stop being salty about what they consider an "early pull" (which by design isn't a thing), and to stop trying to witch hunt people that do initiate combat. Using bully tactics and accruing a mob mentality over these players is anguishing at best. Downright griefing at worst.
    Pretty much how I engage with hunts now. If I'm in the zone and the notification goes up, I'll go poke it.

    I'm really disappointed by the A Train meta completely taking over though. I feel like it's killed most of the chatter about hunts in game, as most of the conversation has moved to 3rd party apps where it's simply easier to organize train routes. It also makes me a little sad every time I see a new player, excited to find a mark for the first time, shout if anyone is willing to help them take it on... and no one shows up, or just shouts "wait for the train."

    I remember in HW, when I found an A Rank at odd times, I could call it in shells and ppl would show up. Sometimes it was less than a full party and we'd actually have to communicate and figure out who was gonna play what role. Sure, perhaps it was less efficient, but I feel like it was a more meaningful experience. Sometimes we'd even fail to win, and have to deal with that... Could something have been done differently (besides simply having more ppl)?
    (7)

  2. #2
    Player
    ACE135's Avatar
    Join Date
    Sep 2013
    Posts
    1,118
    Character
    Minah Denma
    World
    Ragnarok
    Main Class
    Archer Lv 100
    Quote Originally Posted by Rowde View Post
    I'm really disappointed by the A Train meta completely taking over though. I feel like it's killed most of the chatter about hunts in game, as most of the conversation has moved to 3rd party apps where it's simply easier to organize train routes. It also makes me a little sad every time I see a new player, excited to find a mark for the first time, shout if anyone is willing to help them take it on... and no one shows up, or just shouts "wait for the train."

    I remember in HW, when I found an A Rank at odd times, I could call it in shells and ppl would show up. Sometimes it was less than a full party and we'd actually have to communicate and figure out who was gonna play what role. Sure, perhaps it was less efficient, but I feel like it was a more meaningful experience. Sometimes we'd even fail to win, and have to deal with that... Could something have been done differently (besides simply having more ppl)?
    I miss that times. I stopped doing hunts when cross world came. In early ShB I shouted some A ranks but either only one or two people showed up or you were told to wait for the train that is about to start in several hours. And when you managed to get some people to acutally attack the A rank you get told how selfish you are (that you aren't waiting a few hours for the train to come). After a few times I don't even bothered to shout them anymore. I think people are now too reliant on the few people who set up the trains. If they weren't, hunts would be unkilled for days. Before cross world was a thing, people would come to a shouted hunt because that was the only way to get the rewards. Now you have an oversupply of hunts that it doesn't matter if you miss some.

    Quote Originally Posted by Rowde View Post
    The main problem with the Hunt is that it has been too thoroughly solved and players have mostly optimized the fun out of the activity.
    That is the sad thing that everything is driven by the rewards and not by the activity itself. People are willing to left the fun behind when that means they get their rewards even just one second faster or with one percent less effort.

    Back in HW and early SB I went through the maps looking for A ranks as soon as they could spawn again. Nearly all day long. And people came whenever you or other people found a hunt and shoutet, even at night. Now there's no need for that anymore. Sadly. Through that I lost interest completely in hunting. Now I wouln't even attend on killing an S rank even if it were directly in front of me.

    It's sad but times changed.
    (3)