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  1. #11
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I do feel like they should do something about the current state of older hunts if they're going to keep attaching relevant rewards to all of them, coupled with the fact that there's an abundance of people using third party programs that can instantly locate and automatically relay the S ranks to everyone else using it as long as one person with said program is present in the zone (Usually a bot, of which many have hunt detectors built into their basic functionality).

    The overall hunt attendance is higher then ever due to crossworld travel and the aforementioned automated hunt relays and it really sucks to be the one who actually spends the time spawning something then not even getting full credit for it because those people who just AFK at the aetherytes waiting for bot relays showed up and swarmed it before you could even find it.

    Putting a hard limit on quickly they can die via a buff that limits how much damage they can take per hit would probably be the most simple way to accomplish that, though also making it so you can check if a hunt's spawn window is open/closed at the hunt NPCs would remove the two main grievances I have with the system presently.

    If they have level sync to prevent FATEs from getting deleted (Ignoring BLU, though even that got mostly addressed by adding consistent instakill immunity to FATE bosses from HW onwards), it doesn't really make sense to not have a similar mechanic in place for something that is both rarer and much more rewarding.
    (12)
    Last edited by KageTokage; 10-02-2021 at 10:50 PM.