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  1. #1
    Player VictoriaLuv's Avatar
    Join Date
    Sep 2021
    Posts
    189
    Character
    Seraphine Rosa
    World
    Spriggan
    Main Class
    Arcanist Lv 90

    Unforgiving Nature - Tanking and Healing

    This is unspoken truth about this game - tanking and healing is directly connected to each other. a lot defensive cool-down help the healer - heal you better healer uses there kit and cool-downs keep you alive. however communication is key to build a healthy tank and healer combo. however way combat is set up. unless your both on discord channel on fc. have perfect communication with each other. there is no way to determine how much ammunition both the tank and healer has.

    this creates what I like to call paradox of idioticy. mostly you see in most mmorpgs if the healer dies its the tanks fault. if tanks dies it healers fault. if dps dies.... well you raise them hope they don't die again. moral of the story is that seems like always someone elses fault for messing up. be honest there no "I in team" so unless your tanking so awesome that you can clear dungeons in 3:12- 5 mins with constant wall to wall pulling with no stopping even if your whole team is dead. you manage to single handing kill a boss by yourself. without any help 100-1% any tanks then have no place to judge someone whos made a mistake. or you pulled big with no cool-downs popping already burnt them all end up pulling to much and get mad at healer did everything keep you alive have no try right trying there best

    then get into pissing contest this happens quite often. solution is simple adding opinions to the game. and make update macro's to point they can queue are just as fast as they weren't macro'd at all

    and be able to leave messages for tanks to read. wait this creates new problems like all the annoying load text blowing up on the screen. that no one pays attention to when there fighting. instead having it in chat bar. maybe add new ways to communicate in game prevents paradox of idiotcy

    note there no way you can stop paradox of idiotcy just something that you have deal with in mmorpg and random people team up with duty finder naturally salty if there is a way to break this loop of hatred make this mmorpg better then rest. as community stand point i like take that path then follow same path as other games use same paradox like wow. guildwars other mmorpgs that yet break this chain

    sometimes two people have to work together. to get jobs done. tanking and healing relationship works just like that. so remeber by telling healer to adjust you also need to make some sacrifices work with them too. besides everyone plays this game to have fun.
    (1)
    Last edited by VictoriaLuv; 10-02-2021 at 12:13 AM.

  2. #2
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by VictoriaLuv View Post
    sometimes two people have to work together. to get jobs done. tanking and healing relationship works just like that. so remeber by telling healer to adjust you also need to make some sacrifices work with them too. besides everyone plays this game to have fun.
    Am excellent 10/10 sentiment.
    This is a team game~
    (0)

  3. #3
    Player
    IckeDerTyp's Avatar
    Join Date
    Aug 2013
    Posts
    511
    Character
    Rhea Seren
    World
    Twintania
    Main Class
    Gunbreaker Lv 92
    So, people do still fall for the 'if the tank dies, its the healers fault!', aswell as the other way around, huh?

    That's very cute! ^^

    A party is only a party when all members atart dancing. Don't pretend like people aren't dancing together already most of the time. The 'blame toxic runs' are very rare.

    I also think, it's everyone's duty to adjust to whatever the given situation is - or atleast try to, instead of running away from it. Which happened far more often than 'chat blaming'.

    Atleast from what I can tell! I agree with your thoughts tho, generally speaking.

    However, I don't agree that this paradox is a thing shared by the broadth of the playerbases. I think it's mostly individuals doing it! Or rather, it's mostly pairs of individuals doing it.

    Life and let life, I say! Meow.
    (3)