Simple post - Please just give us a button that lets us one click repair everything in any inventory slot we have.
Just a small quality of life change.
Simple post - Please just give us a button that lets us one click repair everything in any inventory slot we have.
Just a small quality of life change.
There's really no reason for it to be as awkward repairing all your gear as it is, especially since they must be repaired to be used for Glamours.
Just have a button repair everything. Bam.
~The Passionate Pugilist~
https://ferraburnheart.carrd.co
This has to be the least controversial suggestion ever. It's seriously a no-brainer. I don't know how this game has gone nine years without this.
I'll second this motion.
On a similar note, who here thinks there are just TOO MANY currencies and it's a crazy system for what you need to do in order to spend them properly? I'm a new FFXIV player (since April only) and am still confused and at times having a heck of a time figuring out which NPC to go to, what options in their dialog windows, to get to the items I want to trade for some of those currencies (FC quartermasters, Rowena's helpers, collection appraisers, scrip exchangers, even the armor, weapons, jewelry vendors, etc, etc.). There are so many ways all of them could be simplified and made more user friendly. After all the years the game has been out, why isn't there an attempt to streamline the whole process?
Just don't include the inventory I think it's OK.
Actually it doesn't matter, repair fee is very cheap anyway compared to rewards we get from doing stuff :/
No? I returned the same time as you and got no such confusion. Each beast tribes still not very much into currency and Rowena as well as GC currency have their purposes.On a similar note, who here thinks there are just TOO MANY currencies and it's a crazy system for what you need to do in order to spend them properly? I'm a new FFXIV player (since April only) and am still confused and at times having a heck of a time figuring out which NPC to go to, what options in their dialog windows, to get to the items I want to trade for some of those currencies (FC quartermasters, Rowena's helpers, collection appraisers, scrip exchangers, even the armor, weapons, jewelry vendors, etc, etc.). There are so many ways all of them could be simplified and made more user friendly. After all the years the game has been out, why isn't there an attempt to streamline the whole process?
Just calm down and read dialogue.
Last edited by kiagenwa; 10-01-2021 at 03:21 PM.
Imagine being the one person that's opposed to an actual "Repair All" button.
Obviously there's a reason.
It's purposely meant to limit the amount of data you can access and transfer at once. Most people who think about repairing will repair the gear they currently have equipped, and additional inventory data beyond this is unnecessary in the repair window. The number of users who open the repair window with the intent to repair everything in their entire armoury chest at once is probably considered low enough that a repair all all button isn't worth the projected increase in data access and transfer across all characters when only some of them want to repair more than just what's equipped, vs the dev time to implement it. Otherwise of course they would have implemented it already.
Short answer is old legacy code and is this way to not overload with memory/data requests to the servers.
Regardsless its 2021 and not like SE isn't having the funds to reinvest into these old systems and change it.
Same goes for mogstation... it shouldn't be this difficult to join the game or buy a new expansion. We all like to kick on Blizzard but at least BattleNet is super easy to use. Buy game/expansion BAM it's linked to your account asap.
Reinvestment isn't as simple as throwing money at a problem. They'd have to hire new developers. There either aren't enough experienced developers looking for work (which has been stated outright before), or they would have to train someone from the ground up, which is a considerable time and money sink (time in that it takes someone away from their regular work to mentor somebody, and money because you have to pay this new person that isn't being productive) and a risk (imagine hiring, training and paying someone for months or years to do a job only for them to quit before they even work on the job you did all that for). Not to mention SE is a business with numerous games and studios they want to invest in.
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