Page 10 of 25 FirstFirst ... 8 9 10 11 12 20 ... LastLast
Results 91 to 100 of 243
  1. #91
    Player
    Thoosa's Avatar
    Join Date
    Apr 2017
    Posts
    329
    Character
    Thoosa Starburst
    World
    Lich
    Main Class
    Black Mage Lv 90
    They added unreal trials with unique rewards and always have had extremes with mounts and weapons as rewards - did the community feel pressure to do those?

    If not, why would it if they added harder dungeons?

    If you’re a casual player do you feel pressure to do Savage and Ex currently? No one needs the additional item level armour from savage to do any of the other content, or the weapon from extreme trials. The only reason to get these things is if you care about min maxing your dps and the sense of achievement for clearing these things.

    I guess I don’t understand why people who play casually (and there’s nothing wrong with that at all) would be worried about other content that is designed for people who wish to be challenged and a bit more hardcore?
    (2)

  2. #92
    Player
    Xaruko_Nexume's Avatar
    Join Date
    Jun 2021
    Posts
    671
    Character
    Xaruko Solo
    World
    Seraph
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Nyarlha View Post
    How many time does YoshiP needs to say they won't add more difficult 4-man content?

    Does he need to put up a neon billboard with the statement?
    I am relatively new here. Has he in fact said this? That is very reassuring if so.
    (3)

  3. #93
    Player
    Sotaris's Avatar
    Join Date
    Apr 2018
    Posts
    2,185
    Character
    Meluwen Nobu
    World
    Lich
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Xaruko_Nexume View Post
    I am relatively new here. Has he in fact said this? That is very reassuring if so.
    Every time the question gets brought up in interviews or PLL, yes.
    (7)

  4. #94
    Player
    Larirawiel's Avatar
    Join Date
    Feb 2019
    Location
    Aldrassil
    Posts
    2,513
    Character
    Larirawiel Caennalys
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Xaruko_Nexume View Post
    I am relatively new here. Has he in fact said this? That is very reassuring if so.
    Yes, he said this. And i can understand this decision.

    Cheers
    (7)

  5. #95
    Player WoW's Avatar
    Join Date
    Jun 2019
    Posts
    284
    Character
    Marco Polo
    World
    Sargatanas
    Main Class
    Marauder Lv 30
    Quote Originally Posted by CaedemSanguis View Post
    Final Casual 14

    Raids ? Ultimates ? Hard Dungeons ? playing the game ? No I prefer watching CS, building my house, playing GS mini games or even go afk in Limsa

    Don't forget that they like to indulge in illegal RP.

    Quote Originally Posted by DBriggs304 View Post
    I can help the doll point to where that type of content is...

    It. Ain't. Here.
    Enjoy!
    Not for long. Not with our savior Asmongold in the picture rofl!
    (3)

  6. #96
    Player
    Dawn_FF14's Avatar
    Join Date
    Jan 2020
    Posts
    47
    Character
    Cloudie Dawning
    World
    Excalibur
    Main Class
    Bard Lv 80
    Quote Originally Posted by Shurrikhan View Post

    You realize nearly the entirety of a dungeon's development hours will be spent on assets, not, say, on simply allowing players to multiply enemy stats by 1.5x?

    You're effectively suggesting we continue to save less than a 1% of the resources required to allow for multiple levels of difficulty... only to then have that dungeon actually engage people for less than 10% of the time.

    That is a far less efficient use of development hours than spending faintly longer for more lasting and engaging content at player-chosen difficulty levels.
    I think the “cost saving” approach in Mythic and M+ dungeons is where WoW went down the slippery slope. It was good for money, but destroyed their progression and reward structure, and hurt the game in the long run.

    If FF14 wants to add harder dungeons, I’d rather them be the ARR Hard versions, and be optional in MSQ. But then, there are still the decisions to make for reward structure and what to do when next expansion or patch comes. And, the greatest question to answer from your boss, “Is it worth the money spent?”
    (1)

  7. #97
    Player
    DBriggs304's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    754
    Character
    Fu Soya
    World
    Excalibur
    Main Class
    Red Mage Lv 55
    Quote Originally Posted by WoW View Post
    Don't forget that they like to indulge in illegal RP.



    Not for long. Not with our savior Asmongold in the picture rofl!
    He won't be in the picture that long (mpk). He's here for content. Period.

    It. Ain't. Here.
    It. Never. Will. Be. Here.

    M+ is in WoW
    Enjoy!
    (4)

  8. #98
    Player
    Xaruko_Nexume's Avatar
    Join Date
    Jun 2021
    Posts
    671
    Character
    Xaruko Solo
    World
    Seraph
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by DBriggs304 View Post
    He won't be in the picture that long (mpk). He's here for content. Period.

    It. Ain't. Here.
    It. Never. Will. Be. Here.

    M+ is in WoW
    Enjoy!
    I hope you are right. At first mythic+ didnt seem to be bad. But it lead to so much toxicity, hostility, gatekeeping, picking only meta classes/specs just awful behavior in WoW which was already bad. I never want to see that in this game.
    (8)

  9. #99
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by DBriggs304 View Post
    He won't be in the picture that long (mpk). He's here for content. Period.

    It. Ain't. Here.
    It. Never. Will. Be. Here.

    M+ is in WoW
    Enjoy!
    he's here because thats where the money is. WoW was drying up.

    its nice he is enjoying the game, but after trashing it for YEARS, I dont consider him a saviour of anything except his bank account.

    he harmed the game more than he has helped it, and yet it still went on without him, and with him bashing it to his cult.

    him being invited is more of an insult to the people who have been here and supported the game than a blessing.

    he came here for money, they invited him as a PR move... thats all...
    (9)

  10. #100
    Player
    Nyarlha's Avatar
    Join Date
    Jun 2015
    Posts
    219
    Character
    Nyarlha Moonstalker
    World
    Lich
    Main Class
    Monk Lv 90
    Quote Originally Posted by Xaruko_Nexume View Post
    I am relatively new here. Has he in fact said this? That is very reassuring if so.
    One of the latest interview it was brought up : https://mogtalk.org/2021/05/07/inter...naoki-yoshida/

    Frosty: Are there any additional types of content or additions to existing content you have considered introducing with Endwalker (or beyond) for players who like challenging raid content? While we currently do have savage and ultimate raids, and occasionally another type of large-scale challenge like BA or DR Savage, I’d be curious to know the stance on bringing new challenging content to the game—perhaps something like savage difficulty dungeons.

    Naoki Yoshida: I’d like to refrain from giving away too many specifics at this time, but I think the chances of doing large-scale, challenging content is greater than creating high-difficulty content meant for smaller groups. It’s not that we are unable to create high-difficulty content for small groups, but currently I am a bit more hesitant with that direction overall.

    In the case of a four-player high-difficulty dungeon, there is much less room for players to work with when it comes to party deaths or mistakes. If even a single party member is incapacitated or makes a mistake, it will invariably lead to a wipe, with not much leeway to save the run or come up with a creative solution. Another major reason is because our community continues to grow—naturally this is bringing in many casual players, and I believe that when looking at the bigger pictures, large-scale content will be easier for all players to get into.

    If anything, one possibility might be high-difficulty floor(s) of the Deep Dungeon series… but please stay tuned for future announcements!
    (8)

Page 10 of 25 FirstFirst ... 8 9 10 11 12 20 ... LastLast