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  1. #1
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by WoW View Post
    Such drama queens we have here. Always trying to twist a harmless post into something else smh.
    I dont get it, how is ff14 supposed to become more like you specifically?
    (15)

  2. #2
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Saraide View Post
    I dont get it, how is ff14 supposed to become more like you specifically?
    Well, we all know that MPK x WoW is the otp on the forums, so I would imagine MPK would like to see a lot more WoW in the game. ♥
    (2)

  3. #3
    Player Mindiori's Avatar
    Join Date
    Jul 2016
    Posts
    163
    Character
    Reika Hanehara
    World
    Ragnarok
    Main Class
    Archer Lv 70
    Harmless post. Lol. That's an even lower tier fail at trolling than the OP.

    If you must do it, can you at least step it up a notch. Make it a bit more entertaining for those of us with an IQ in advance of a goldfish? I know that might seem rare all things considered but it would be a QoL improvement around here.
    (19)

  4. #4
    Player CaedemSanguis's Avatar
    Join Date
    Dec 2015
    Posts
    1,106
    Character
    Arome Framboise
    World
    Moogle
    Main Class
    Gunbreaker Lv 100
    Mythical dungeons for FF14 would be great
    (4)

  5. #5
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,726
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by CaedemSanguis View Post
    Mythical dungeons for FF14 would be great
    As long as they don't punish you for failing.

    Something WoW loves to do. Failed mythic, key downgraded prohibiting you from trying again and practising getting better without screwing yourself or someone else over. Mage tower and horrific visions also had front loaded costs...
    (7)

  6. #6
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,874
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    While I'd like to see the keystones removed altogether (if a dungeon is less fun than others, I'm not about to praise its being made more relevant or forgive its poor balance only from players unfortunately rolling that dungeon for a keystone), I see no problem with players getting only the ilvl rewards of a lower difficulty level if they can't meet the timer.

    Otherwise, we'd just be compelling people towards bashing their heads against difficulties that are no longer anywhere near the intended experience.

    Make the timer more lenient, effectively, by respawning us just outside the boss room after wipes to said boss and having checkpoints midway between bosses for hard trash, sure, but I honestly think the experience is far more player-friendly with those timers than without.
    (2)
    Last edited by Shurrikhan; 09-29-2021 at 04:59 PM.

  7. #7
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by GrizzlyTank View Post
    As long as they don't punish you for failing.

    Something WoW loves to do. Failed mythic, key downgraded prohibiting you from trying again and practising getting better without screwing yourself or someone else over.
    To be fair, while I agree, FF14's deep dungeons are rather punishing too where a wipe at floor 199 after hours of work doesn't just downgrade your key, it wipes it entirely.
    (6)

  8. #8
    Player
    Larirawiel's Avatar
    Join Date
    Feb 2019
    Location
    Aldrassil
    Posts
    2,539
    Character
    Larirawiel Caennalys
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by GrizzlyTank View Post
    As long as they don't punish you for failing.

    Something WoW loves to do. Failed mythic, key downgraded prohibiting you from trying again and practising getting better without screwing yourself or someone else over. Mage tower and horrific visions also had front loaded costs...
    Punishing for failing is OK. If you do something wrong and you fail then you should feel some negative consequences. Rewards without risk are not fun. Humans learn through failing and not through achieving. What WoW does wrong is they reset many efforts you have already achieved when you fail. Resetting efforts makes the time you have invested in the game completely obsolete. And this is what frustrates the players and make the overall atmosphere very toxic. Because nobody wants to see his own key being deplated etc.

    The irony here is, WoW makes the same mistake that Everquest did and where WoW had a clear advantage over EQ. WoW did not waste player's time like EQ did. In EQ you had lost experience when you died. After some wiping sessions on a raid boss you had to grind the lost experience back. In WoW this was not the case and the players switched over from EQ to WoW. But now, in WoW you lose some effords when you fail and this is what FF14 makes better.

    Cheers
    (3)
    Last edited by Larirawiel; 09-30-2021 at 01:59 AM.

  9. #9
    Player

    Join Date
    May 2020
    Posts
    232
    Was he actually invited to the media tour?
    (2)

  10. #10
    Player
    NanaWiloh's Avatar
    Join Date
    Aug 2015
    Posts
    2,463
    Character
    Nana Wiloh
    World
    Lamia
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Controller View Post
    Was he actually invited to the media tour?
    I am sorry but I saw your name and now I just have to ask. How many buttons do you have? Lol
    (0)

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