Page 3 of 25 FirstFirst 1 2 3 4 5 13 ... LastLast
Results 21 to 30 of 243
  1. #21
    Player
    VelKallor's Avatar
    Join Date
    Jan 2021
    Location
    Limsa Lominsa
    Posts
    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    Mythic+
    One of the most toxic elements of WOW.

    No thank you.
    (22)

  2. #22
    Player
    kiagenwa's Avatar
    Join Date
    May 2014
    Location
    Limsa
    Posts
    122
    Character
    Sidika Sinsen
    World
    Ridill
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Zegtry View Post
    I totally agree that it would be nice to have more complicated dungeons in order to have a real daily challenge. On the other hand, MM+ like wow, no thanks...
    They have as much good side as bad side, most of them going against square's vision for the game.
    The dungeons must be accessible to everyone and with any class.
    Frontline?
    (0)

  3. #23
    Player
    Juun's Avatar
    Join Date
    Jul 2021
    Posts
    310
    Character
    Aimi Yume
    World
    Leviathan
    Main Class
    Dragoon Lv 90
    If you want this game to be more like WoW go play WoW and stop trying to change this game. People play this game because its not WoW.
    (21)

  4. #24
    Player
    Jin-'s Avatar
    Join Date
    Jan 2015
    Location
    Limsa
    Posts
    1,236
    Character
    Jin Wa
    World
    Odin
    Main Class
    Sage Lv 90
    Welcome back
    (0)

  5. #25
    Player
    DBriggs304's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    754
    Character
    Fu Soya
    World
    Excalibur
    Main Class
    Red Mage Lv 55
    Yeah...no. You want those type dungeons, go where you can get them.

    It ain't here.
    (17)

  6. #26
    Player
    aveyond-dreams's Avatar
    Join Date
    Sep 2021
    Posts
    2,305
    Character
    Fenris Pendragon
    World
    Spriggan
    Main Class
    White Mage Lv 80
    I love how a lot of people are unaware of the fact that Yoship sat the dev team down and ordered them to play WoW while they were in the process of making ARR. Of course current WoW has its problems, but never forget that we wouldn't have made it this far without their influence.
    (14)

  7. #27
    Player
    Thoosa's Avatar
    Join Date
    Apr 2017
    Posts
    329
    Character
    Thoosa Starburst
    World
    Lich
    Main Class
    Black Mage Lv 90
    I’m not sure why we can’t have harder content in 14 as well as casual content - people aren’t forced to do the harder content, and it’s a nice option to have for the more hardcore players and it gives them an incentive to stay subbed.

    Half the problem with savage is that they become harder to clear in PF over time because the good players get BIS after a couple of months and quit, which causes the tier to die early and new players who want to learn savage have a worse time getting through them and get put off, because there isn’t a pool of good players around to teach them and ease their experience through them
    (6)

  8. #28
    Player
    Scryar's Avatar
    Join Date
    Jun 2017
    Posts
    76
    Character
    Ares Cassis
    World
    Omega
    Main Class
    Black Mage Lv 80
    There is a stickied thread in his subreddit asking people to post their questions for the media tour.
    Currently the two most upvoted questions are "Why is it so damn hard to buy the game??" and " Butt slider when?" so don't think people have to worry about him or his community trying to make this game "more like wow".
    This being said, i would absolutely love having more difficult 4 man content. An optional! extreme or savage difficulty of some dungeons would be great. Especially if it's scaled to level 80/90 and we can use all our skills. Something similar to the unreal trials but for dungeons.
    (3)
    Last edited by Scryar; 09-29-2021 at 08:13 PM.

  9. #29
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    M+ aren't a problem because they're harder content, they're a problem because of the arbitrarily punishing way they were implemented, downscaling your key if someone fails, disconnects, or leaves, better-than-raid-gear upgrades, said gear being locked behind atrocious layers of rng, a timer, and an infamously unfriendly community. It was always a recipe for disaster unless you played with friends.

    In other words, a copy-paste of M+ will be a dumpster fire of colossal magnitude... but simply harder mode dungeons won't really harm anyone as long as it remains optional content
    (12)
    Quote Originally Posted by Allegor View Post
    Can't increase healing requirements because "it'd stress the newbies"
    Can't increase dps options either because "it'd stress the newbies"
    so apparently the only option that doesn't "stress the newbies" is either pressing 1211111111, or do nothing at all.

  10. #30
    Player
    Thoosa's Avatar
    Join Date
    Apr 2017
    Posts
    329
    Character
    Thoosa Starburst
    World
    Lich
    Main Class
    Black Mage Lv 90
    You could argue the levels of rng exist for savage coffers too - I can’t remember the number of times I’ve lost out on rolls week after week, or got something I didn’t need, which is especially annoying after it’s taken a pug group 5 hours of repeated pulls to clear e10s.

    I don’t think the timer and the key downgrade thing is a big issue for me (I’ve only started recently casually doing m+, so may get jaded later down the line) and you could argue spending 5 hours to clear a savage fight where you get nothing at the end or people leave just when you could have cleared is just as annoying.
    (0)

Page 3 of 25 FirstFirst 1 2 3 4 5 13 ... LastLast