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  1. #181
    Player
    Kaworu's Avatar
    Join Date
    Aug 2013
    Posts
    67
    Character
    Sasaki Haise
    World
    Diabolos
    Main Class
    Summoner Lv 80
    I don't want it to be like wow...
    (9)

  2. #182
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Ronduwil View Post
    The fact that this advice isn't available in the game itself or even as a pre-req for running DR is a failure on SE's part. If this is really a prerequisite for successfully running that content, they should have a quest where you provide the proof that you have those essences.
    It's sort of sad that Enix simply expected a majority of players to want to contribute to the team and find enjoyment in doing well, yet it's seen as their failure that they didn't literally force people to contribute.
    (6)

  3. #183
    Player Rinhi's Avatar
    Join Date
    Dec 2020
    Location
    Gridania
    Posts
    938
    Character
    Rinh Neftereh
    World
    Excalibur
    Main Class
    Monk Lv 90
    Quote Originally Posted by Ronduwil View Post
    The fact that this advice isn't available in the game itself or even as a pre-req for running DR is a failure on SE's part. If this is really a prerequisite for successfully running that content, they should have a quest where you provide the proof that you have those essences.
    like... does mobs dropping memories, quests having them as rewards and DR having an essence lockbox before the first boss not give it away that one should essences? and I'm pretty sure DRN even tells you to make use of those, though I think just the first time you run it?
    it's a complete no-brainer anyway

    Quote Originally Posted by Ronduwil View Post
    Be that as it may, the irony is that the people complaining the most about wanting harder content are the same ones who complain about players making the content harder by not using essences, on the grounds that neglecting to use essences is making the content harder for them. It's seriously a case of "I'm making the game too easy for myself, so you need to make the game harder for everyone so that I can continue to experience a challenge." The game already has difficult content. As many players have stated, if you want to make RD hard, just run it in savage mode without essences. But they won't do that because they really want the game to be easy for them. They just want it to be hard for everyone else who isn't in the know like they are.
    things taking way longer =/= harder but I'm sure you're aware of that and again, people are not asking for savage-tier difficulty dungeons, just harder ones, but I guess that's THE argument people have: "if you want harder dungeons, do savage raids or extreme trials", doesn't matter that it's completely different content lol it's harder so it's the same, right?
    you know what's fun? doing challenging content quickly because people know what they're doing
    you know what isn't fun? said challenging content taking triple the time it should take because people are trolling, griefing and doing nothing and then getting insulted by said players for asking them to not be afk or dying on purpose
    (6)

  4. #184
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Liam_Harper View Post
    It's sort of sad that Enix simply expected a majority of players to want to contribute to the team and find enjoyment in doing well, yet it's seen as their failure that they didn't literally force people to contribute.

    Sad but I do want to note it is 'their issue' in so much that just because their players are special therefore "yolo, doesn't matter" isn't true. For example the server squishing/locking (doing nothing was not a suitable option, and they did do things- so that's good). I liken it to running a country, SE is the president of FFXIV land and therefore it would make sense that a good government doesn't just shrug and say "hah our people are speciul, so we're not going to address the issue".

    It is sad that people don't "do the right thing", but as the leader you, generally, adjust to your population. A very extreme way to word it might say you shouldn't have to say "don't steal" (or more extreme say kill), but not only do you have to say "don't do that" but you have to actually put resources into it.

    All that said I always assumed Eureka(s) were /meant/ to be a bit obtuse, so all this is kind of par the course lol. Bit of the wild west of design. So... having wild west results is really just expected.

    Or put another way, like programmers and the never ending struggle to make the most dodo proof interactions because just saying "don't be a dodo" is going to, in most cases, cause your software to fail. Enter your name. Player: enters obscure characters that require alt codes, whole server crashes. I didn't see you say that it isn't their issue, you may have meant it, may have not, I just wanted to say just because people do sad things doesn't absolve responsibility (not in the moral sense, reasonability like a duty in order to manage a system that produces a good that makes money sense) in majority of cases (assuming you're aiming for popular use rather than niche).
    (0)
    Last edited by Shougun; 10-02-2021 at 08:58 AM.

  5. #185
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,652
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Ronduwil View Post
    You're neglecting to mention that they added three additional difficulties to the raid tier, with the lowest difficulty raid tier (LFR) offering even worse rewards that your covenant quests grant you.
    And you're neglecting how those modes actually formed. Even after Heroic was added, normal mode was on par with Twisting Coil of Bahamut. LFR was at joke level difficulty, easier than many dungeons, when it was introduced. And yet it still gave gear even with them.

    And let's not forget that Covenants also ultimately gave you pieces above even initial Mythic+ item levels. Yes, it overly rewarded MSQ no-difficulty, solo grind content. But that has nothing to do with Mythic+.

    In context, imagine Alliance Raids started dropping currency and gear that wasn't even as good as the coffers you get after progressing through your MSQ.
    Again: MSQ solo content. Mythic+. Do you... see a resemblance between the two?

    In the meantime, the M10+ gear (223+) was 10 item levels better than Heroic raid gear (213-220)
    No, you looked at the chart for the wrong damn season. At the time Heroics have 177, a +10 (which is about as hard as certain Heroic bosses at higher player counts) gave i203, at least 10 item levels lower than Heroic raid gear, and was maxed (at a +15) at i210. You are correct, however, that Heroic gave 213 or 220s, depending on the boss (last boss(es) giving higher item level rewards in WoW raids at normal and above). There was also no + mechanic to ilvl rewards in Mythic+ at that point; Titanforging (random RNG ilvl bonuses) was never brought to Shadowlands. And that, by the way, wasn't unique to Mythic+; nearly everything had it.

    And again, questions of content, even content difficulty, and gear rewards are, ultimately, separate matters, both over in WoW and here in XIV.

    It's a stupid system that prematurely hard caps social groups.
    Mm, no, unless they were solely doing Normal mode, but even then they'd have to work harder for their gear through M+ than through Normal raiding. (Meanwhile, PvP gave faster gearing for PvE than any PvE content at the time, commonly leading people to largely skip both Normal raiding and M+ in favor of PvP before jumping into Heroic raids. Should we blame that on M+, too?)

    After lots of protesting, they finally reinstated a currency that allows players to upgrade their gear, but guess what? You have to run through the toxic mess that is M+ just to unlock the vendors.
    As you can only get the upgradable gear through M+, what is the huge contradiction about having to run M+ to upgrade that gear? It just made it so people those struggling to progress could make up with gear what they lacked in skill. Each ilvl threshold was enough for the average dungeon runner to progress, so long as they weren't still making the mistakes they would have already been expected to have outgrown by the previous threshold.

    If that mess of a system ever managed to find its way into this game (and I'm pretty sure that it never will), you can bet that I'll be dropping my sub.
    Again, no one here is asking for the system-wreckage that has surrounded M+. But simply having more than one dungeon difficulty, or even having many and fine-tunable difficulties, does not necessitate that kind of bloat. If it actually did, and there truly was no way around it, people wouldn't be so pissed off by those systems. But they are absolutely external and separate from there being beyond the equivalent of "leveling" and "expert roulette".

    How is that almost every time someone brings up wanting additional difficulties so that a piece of content might actually lasting engage them it gets conflated as the system bloat surrounding M+?

    "Would you like additional difficulty settings as to better set the content to your own preferences?" ---> "No, I hate keystones!"
    ...Why is this case? No, better yet, how? How is this absurd connection so quickly defaulted to?
    (1)
    Last edited by Shurrikhan; 10-02-2021 at 02:54 PM. Reason: Typos: It it -> If it

  6. #186
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    Quote Originally Posted by WoW View Post

    --He said personal housings would be more affordable and separate from FC house, but they're not.
    --He said no male viera and female hrothgar and now we will see them soon.
    --No door bosses for raids this expansion (not that I'm against that rofl) and we got one for E12s.
    --BLU would be a solo content for fun, and now it's one of the best raiding content (Glad he did).
    --And the list goes on.

    --By that logic, we are getting harder 4 men content!! We just need the raiding community to speak much louder about it. And thanks to Asmongold and the other fellow hardcore raiders that joined, the dream will be a reality!
    --Gonna need to see a quote on that. Sounds like a potential misrepresentation of what he said/meant.
    --He Never said Male Viera and Female Hrothgar were never going to happen. He made it clear why we only got Female Viera and Male Hrothgar at the time and that the "missing Genders" were a Maybe. He never said no.
    --Gonna need to see a Quote. I never even heard of this being an issue.
    --Bluemage IS Solo Content for fun. They just expanded on it to give it more to do.

    --That isn't confirmed.....when was it announced we are suddenly getting Harder 4-mans? And why would Raiders have any say on 4-mans? They have their own Raiding content including Deep Dungeon Challenge Runs.
    Asmongold going to an event doesnt mean X-thing is going to happen. I know He's Ya'Boi, but you give him way to much pull.
    He's just a gamer like all of us, he's nothing Special. He has said that himself on stream.
    (3)

  7. #187
    Player
    Shironeko_Narunyan's Avatar
    Join Date
    Jul 2021
    Posts
    395
    Character
    Noraneko Narunyan
    World
    Sophia
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Controller View Post
    It's why we have a VERY EASY MODE on those now.
    And I'm extremely happy we do. I hate having to play a 4 button scion for 20 minutes in a fight that's not fun at all. They might be easier now, but they're also less tedious, and I'll gladly take it.

    Apart from this, I agree with your reply.
    (0)

  8. #188
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,652
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Zanarkand-Ronso View Post
    Asmongold going to an event doesnt mean X-thing is going to happen. I know He's Ya'Boi, but you give him way to much pull.
    He's just a gamer like all of us, he's nothing Special. He has said that himself on stream.
    Anyone who puts a face to a large enough collection of opinions (relative to the given game's population), even if largely disparate, isn't going to be "just another gamer", though.

    Is Marco assuming way too much from Asmon? Sure. That's Marco's bit, and it'll it probably more than outlast our patience. But Asmon's pull isn't just a +1; no popular streamer's will be.

    And heck, that's not even counting the number of people his discourse will then influence. Just getting a potential issue or potentially worthwhile addition into discussion can do a lot, despite that discussion originating among only a few people.
    (0)

  9. #189
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Anyone who puts a face to a large enough collection of opinions (relative to the given game's population), even if largely disparate, isn't going to be "just another gamer", though.

    Is Marco assuming way too much from Asmon? Sure. That's Marco's bit, and it'll it probably more than outlast our patience. But Asmon's pull isn't just a +1; no popular streamer's will be.

    And heck, that's not even counting the number of people his discourse will then influence. Just getting a potential issue or potentially worthwhile addition into discussion can do a lot, despite that discussion originating among only a few people.
    Thats what 'Everybody else' keeps saying, but not Asmongold himself.
    Even then, I dont think he's shown interest in trying to conform FFXIV into WoW, despite how much he loves WoW as a game, I dont think he wants to change FFXIV. He's not even fully caught up to current content to say or ask for such things. So what perspective does he truly have outside "I played WoW for most of my Life"? Especially when we know YoshiP and his team Played WoW as a Basis for how they rebuilt the game?

    Mythic plus in FFXIV doesnt sound like it could/should happen. Harder more creative content, yes, but not Mythic+ style.
    I think both Asmon and YoshiP express a distaste of the idea
    (1)

  10. #190
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,652
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Saraide View Post
    Oh damn, by that logic FF14 classic is right around the corner. Lets go!
    Quote Originally Posted by Larirawiel View Post
    Jep. I guess we will see FF14 1.13 soon.

    Cheers
    I'd actually really enjoy fresh 1-50 (ARR) experience with later-day Armory Bonus and a HW toolkit, tbh. True Classic, though...
    (0)
    Last edited by Shurrikhan; 10-02-2021 at 03:57 PM.

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