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  1. #1
    Player
    Bartleby's Avatar
    Join Date
    Apr 2012
    Posts
    88
    Character
    Bartleby Adrastos
    World
    Excalibur
    Main Class
    Conjurer Lv 80

    Crit Gear: Is it worth it now?

    So with the recent changes to DRG and crit attack/rate in mind, is it worth stacking crit gear now?
    (0)

  2. #2
    Player
    GinTama's Avatar
    Join Date
    Mar 2011
    Posts
    722
    Character
    Strawberry Dragon
    World
    Phoenix
    Main Class
    Arcanist Lv 61
    maybe? test it out?
    (0)

  3. #3
    Player
    Raubahn's Avatar
    Join Date
    Sep 2011
    Location
    Uldah
    Posts
    304
    Character
    Rauban Daz
    World
    Omega
    Main Class
    Fisher Lv 60
    Yep its worth it to add alot of Crit rate but for bosses i dont think Crit attack affects them much idk where i heard that tbh
    (0)

  4. #4
    Player
    Gael's Avatar
    Join Date
    Dec 2011
    Posts
    305
    Character
    Maitre Gael
    World
    Ragnarok
    Main Class
    Black Mage Lv 70
    Not really "a lot". It's better but that's all.

    Focus your STR/PIE cap and then see if you have a room to add a critical hit rate/dmg gear.
    (0)

  5. #5
    Player Riv's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,107
    Character
    N'aivir Alexaire
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Sadly, there really isn't much room for crit gear once you cap stats. Unless you have some quad melds or something crazy.
    (0)

  6. #6
    Player
    Technyze's Avatar
    Join Date
    Mar 2011
    Posts
    520
    Character
    Technyze Deepforces
    World
    Hyperion
    Main Class
    Archer Lv 50
    The amount of crit rate you get per 1 crit rate stat on gear was increased dramatically with the 1.22a fix. With crit rate stacked gear on my war I crit 20-25% of the time. I find it is highly valueable stat now to get in certain gear slots on certain jobs. As for DRG? I would probably focus a bit more on crit attack power since u get a crit boost in a handful of your ws.
    (1)
    Last edited by Technyze; 06-01-2012 at 06:55 AM.
    Twitch Stream: http://www.twitch.tv/technyze
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    Website: http://ogc.guildwork.com

  7. #7
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    All I will say is, I have a good amount of Crit ATK+ and my damage on the Princess is dramatically higher. I am getting easy 1000-1100 damage Doomspikes on Princess. That is also along with STR nearly capped and PIE moderately high.
    (0)

  8. #8
    Player
    PiedPiper's Avatar
    Join Date
    Jan 2012
    Posts
    452
    Character
    Pied Piper
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    A noobish question, but I'm having a hard time finding the answer... what are the current str and piety caps? I have all three primal lances if it varries based on weapon stats. I'm a main tank and secondary healer, so... dps is something i'm barely learing.

    At present i have 364str and 290-something piety.
    (0)

  9. #9
    Player
    Silvano's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    227
    Character
    Silvano Conri
    World
    Balmung
    Main Class
    Lancer Lv 60
    Based on most recent testing (1.21a I think?) it is 350STR, 310PIE Link

    Edit: There is an ongoing discussion on what DPS' effect is. Preliminary testing shows that DPS influences WS while Base Damage influences Auto-Attack (kinda backwards, but w/e).
    (3)
    Last edited by Silvano; 06-02-2012 at 08:43 PM.

  10. #10
    Player
    Frein's Avatar
    Join Date
    Aug 2011
    Posts
    652
    Character
    Frein Mannis
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Silvano View Post
    Edit: There is an ongoing discussion on what DPS' effect is. Preliminary testing shows that DPS influences WS while Base Damage influences Auto-Attack (kinda backwards, but w/e).
    It's actually not backwards at all. Base damage "influences" auto-attack hits because it's literally the stat that determines how hard you smack things. DPS is used for WS calculation only because it balances weapon speeds.

    Your WS frequency over time is completely independent of your weapon delay, so the slow but powerful weapons would always have a huge edge if WS also used the damage stat in their damage calculations. This is why much of the community thought the high DPS but fast Garuda weapons would suck when they were revealed.
    (2)

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