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  1. #11
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by RitsukoSonoda View Post
    I think the cape westwind battle was accessible at lv 49 so it resulted in lv 50 players melting the boss in about 25 seconds when max ilvl climbed up a bit. Prae was tuned originally for something like ilvl 60 or 70 I think. I can't remember that far back as to what was "endgame" at that time but I'm thinking it was something like Darklight.
    Ilvl 45 actually.

    That's what it's tuned for.
    (1)

  2. #12
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,431
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by RitsukoSonoda View Post
    I think the cape westwind battle was accessible at lv 49 so it resulted in lv 50 players melting the boss in about 25 seconds when max ilvl climbed up a bit. Prae was tuned originally for something like ilvl 60 or 70 I think. I can't remember that far back as to what was "endgame" at that time but I'm thinking it was something like Darklight.
    Castrum Meridianum and The Praetorium were meant to do basically as soon as you hit 50, so you were equipped with the level 45 armor, and level 50 chest from Job quests. Weapon, belt and other accessories being whatever you had...

    (Un)realistically, the best you could have really done... Get the Job Quest gear, grind out Grand Company as you level for an ilvl 55 weapon, grinded out Aurum Vale for Aetherical ilvl 49 accessories... You'd be looking at an ilvl of around 49 or 50... And it was kind of meant to be easy with lower than that.
    (3)

  3. #13
    Player
    Momo_Kozuki's Avatar
    Join Date
    Apr 2021
    Posts
    488
    Character
    Momo Kozuki
    World
    Tonberry
    Main Class
    White Mage Lv 100
    No cutscene = reward cut. The time you stay with unskipable cutscene in one Castrum/Prae dungeon = the time you do 3 dungeons for similar rewards, but with more attention-demanding. In fact, if you are lucky to get Castrum, you only spend the time of clearing 2 dungeons for the reward of 3 dungeons, tome-wise.



    It is like a long shopping trip that you get a lot of things for the time you spend, exp, tome, and moogle tome.


    Another way is nuking the MSQ roulette and add the two dungeons with skipable cutscene to leveling roulette. New players will have people to run with, and the reward is just your standard leveling bonus. But do you really want less daily options and less rewards this way?
    (1)

  4. #14
    Player

    Join Date
    Jul 2015
    Location
    pigzig pigzig pigzig pigzig pigzig pigzig pigzig land
    Posts
    540
    I don't even know why they keep this roulette.
    If the goal is story, good job it worked, I forgot everything else in 2.0 but these dungeons are drilled into my brain.
    (1)

  5. #15
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    8,074
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by _Pigzig View Post
    I don't even know why they keep this roulette.
    So that there is a supply of people to help new players clear them.

    Quote Originally Posted by Momo_Kozuki View Post
    Another way is nuking the MSQ roulette and add the two dungeons with skipable cutscene to leveling roulette. New players will have people to run with, and the reward is just your standard leveling bonus. But do you really want less daily options and less rewards this way?
    The problem with making it a dungeon is the lore implies that you have something resembling an army, or part of one, to raid it with. 4 people does not feel like quite the raid 8 people do. They would have to fill the rest with trusts to fit with the lore better and if they are doing that it may as well be a solo battle, which they haven't found time to do yet.
    (3)

  6. #16
    Player
    kiagenwa's Avatar
    Join Date
    May 2014
    Location
    Limsa
    Posts
    122
    Character
    Sidika Sinsen
    World
    Ridill
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by _Pigzig View Post
    I don't even know why they keep this roulette.
    I'd miss its exp reward if its not there
    (0)

  7. #17
    Player
    OMG's Avatar
    Join Date
    Apr 2014
    Location
    a cardboard box
    Posts
    136
    Character
    Amy Chase
    World
    Siren
    Main Class
    Fisher Lv 80
    They should make it where you can skip the cutscenes if no new players are detected in the party. That seems like it would be a fair compromise.
    (0)

  8. #18
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by OMG View Post
    They should make it where you can skip the cutscenes if no new players are detected in the party. That seems like it would be a fair compromise.
    Also, halve the rewards and it would most definitely be fair.
    (0)
    WHM | RDM | DNC

  9. #19
    Player
    Ashliet's Avatar
    Join Date
    Oct 2020
    Posts
    45
    Character
    Soma Losstarot
    World
    Zalera
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Sotaris View Post
    make cutscenes skippable again.
    This a horrible idea. I get it once you've done it alot you wish you could skip but people that do it alot will ruin it for people that have not.
    Because then everyone will skip the cutscenes and leave the new player behind and lost and no people are usually not considerate enough to wait. My expierence with dungeons that let you skip and go have pulled me out of a cutscene that was story related and started a boss fight and yelling/wipe because again I wanted to see the scene I have never ever seen before that was part of the story.
    (2)

  10. #20
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Ashliet View Post
    This a horrible idea. I get it once you've done it alot you wish you could skip but people that do it alot will ruin it for people that have not.
    Because then everyone will skip the cutscenes and leave the new player behind and lost and no people are usually not considerate enough to wait. My expierence with dungeons that let you skip and go have pulled me out of a cutscene that was story related and started a boss fight and yelling/wipe because again I wanted to see the scene I have never ever seen before that was part of the story.
    Unskippable is the best thing dev done to this two dungeons

    When I first ran those two, I was told to skip it and rewatch it in the inn. Was lucky (sort of) the best gear that time was dark light and it got weekly tome cap. So I still could enjoy the epic fight despite not knowing the what the story.

    Then one day we all out gear it by a mile and each boss melt in less than a minute. Many new players either never able to anticipate in the fight or lose inside the maze.

    It should not be skippable and if like some people suggest make it skippable if there is no first timer, any bonus reward like exp/gil/tomestone should be remove, otherwise we will start seeing “MSQ roulette no first timer” showing up in PF
    (1)

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