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  1. #21
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by Aiscence View Post
    Melees:
    Sam and ninja are pretty fun, big numbers for one, fast without being a one button fest for the other
    DRG: is quite well designed, just a bit under the 2 others for me
    MNK: since the rework it's half dead

    Casters:
    BLM: prob the only job that dont get dumbed down every expansion, pretty fun concept
    RDM: the principle is fun, but easy to get tired of from the simplicity of it, a casual favourite tho
    SMN: the "concept" could be fun, but the execution is like fighting against the kit

    Physical ranged, none is really fun imo and less damage than any others but:
    BRD: actually have things to manage, concept is nice outside of the lvl 80 skill that is a bit forgetable
    DNC: pretty, some attacks has big numbers, but very random procs
    MCH: not very deep or complicated to get into, 24seconds per minute will be 1 GCD spam, very popular for the casuals because of the "speed".

    ps: not saying casual in a negative way.
    As a red mage, no offense taken. Personally, I'm enjoying Blue Mage. It's a shame it's a limited job. It's been a lot of fun running around and hunting for new spells.
    (1)

  2. #22
    Player
    RotoLoto's Avatar
    Join Date
    Feb 2021
    Posts
    16
    Character
    Roto Loto
    World
    Ultros
    Main Class
    Dragoon Lv 80
    I mean, that's super subjective. I tend toward DRG, SMN/SCH, and PLD, not just because of the mechanical gameplay but also because of the class fantasy. I know it's sort of antithetical to FFXIV's ethos, but I also sometimes get idea for race/class combos, like Miqo'te NIN, or a Duskwight Reaper, which means having alts (since I'm not fantasia'ing every time I want to change jobs lol)
    (1)

  3. #23
    Player
    FrogDog's Avatar
    Join Date
    Aug 2013
    Posts
    338
    Character
    Jubei Murata
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    MNK for me for several reasons, but the main one being that I love the animations, job aesthetic, and the fast-paced feel. Besides that, it's not really complicated and the gameplay is largely the same at almost all levels, which to me is a plus. MNK is a job that I can return to after not playing for awhile and get back up to speed with very quickly, and not feel totally gutted at 50 or 60 content like some other DPS jobs I play.

    SMN is another one I'm having a lot of fun with, which is funny because it's the one DPS job I have never played even though I've been on this game for several years. It always intimidated me and the tooltips seemed really convoluted but with the job action trailer from EW, I knew I had to learn it. I'm glad I finally did and I'm looking forward to the titan part of the dps rotation a lot.
    (1)

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