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Thread: Suggestions

  1. #1
    Player
    Solarbear88's Avatar
    Join Date
    Sep 2021
    Posts
    2
    Character
    Murd'r Hobo
    World
    Behemoth
    Main Class
    Warrior Lv 58

    Suggestions

    Would just like some fun abilities. The game seems to think it is fun to simply play whackamole with abilities.

    Would just like some abilities that say hey "I'm a Fighter."

    Suggestions:
    Charge Ability Earlier. Waiting till level 60 or 70 for a gap closer is really stingy.
    Pull Ability (eg Aion's Inescapable judgement) Increase threat and pull an enemy to you. Can't tell you how fun this ability was in Aion.

    They don't need to do a ton of damage or anything. Just build threat and make what your doing more fun.

    Playing a Fighter class should feel visceral. Standing there just spamming a couple buttons and moving around, is fun in a way, but it doesn't feel that dynamic.

    Again, not trying to make any of the Tank Classes OP, just improve the quality of life and make them feel more fun.
    (0)

  2. #2
    Player Aword3213's Avatar
    Join Date
    Nov 2020
    Posts
    863
    Character
    Eizen Aifread
    World
    Typhon
    Main Class
    Monk Lv 100
    Pull ability like Sticky Tongue from BLU would be nice. There're always some caster/ranged mobs in certain dungeons that make it difficult for tanks to position them. I know we can hide behind corners to bait them, but still, it would make our lives easier.
    (0)

  3. #3
    Player VictoriaLuv's Avatar
    Join Date
    Sep 2021
    Posts
    189
    Character
    Seraphine Rosa
    World
    Spriggan
    Main Class
    Arcanist Lv 90

    Stuns Feature Made useful!

    Please anyone whos tanks in this game. do you feel sometimes stun is kinda pointless. you do not get to stun anything useful. targets you wish you could stun or interject you can't question is why do we even have these abilities then. if they have no real importance in battle.

    I think squire enix needs make "stun" very important factor in boss fights. instead of making every ability boss can cast unstunnable. they should add abilities the take can should stun adding more depth to shield bash. low blow and interject this create more in-depth knowledge when boss fighting. there way to many bosses and way to many players who don't want stun

    but could encourage a mechanic where stun is more useful and less optional
    (0)
    Last edited by VictoriaLuv; 09-30-2021 at 01:52 AM.

  4. #4
    Player VictoriaLuv's Avatar
    Join Date
    Sep 2021
    Posts
    189
    Character
    Seraphine Rosa
    World
    Spriggan
    Main Class
    Arcanist Lv 90

    Stuns Feature Made useful!

    sorry seem to double posted
    (0)