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  1. #1
    Player
    tinythinker's Avatar
    Join Date
    Apr 2016
    Location
    Gridania
    Posts
    748
    Character
    Omi Senu
    World
    Faerie
    Main Class
    White Mage Lv 100

    Your favorite healer UI/HUD

    There will be new and returning healers plus possibly long-time healers looking for ideas.

    If you're willing, share your favorite(s) here
    (1)
    Thanks for helping make the FFXIV community a fun and welcoming place. If you're not sure you have (and you very likely have), make it a point to be patient or helpful the next time you log in so that you can know you've made a difference.

    If you're on the Aether data center, congratulations! I might be your next exciting adventure healer in the Duty Finder. Please look forward to it.

  2. #2
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    My key points to an effective healer hud:

    Try to keep important points of focus as central as you can get away with. Having them off in Narnia in the corner of the screen makes keeping an eye on mechanics and the party health more tiring and difficult than it needs to be.

    Don't forget you can have multiple copies of an ability or spell on several different hotbars. I have a small vertical hotbar alongside my character that I drop second copies of my cool downs in to help keep track of what's due when.

    Whilst seemingly counterproductive to the last two points... Try to keep your UI clear of unnecessary clutter. If you've got a pile of job, emote or crafting macros taking up valuable space, consider condensing them all into one UI switching macro.

    Lastly, be sure to set your chat log filters correctly. Having combat spam go to your chat window is a bad time in any content where you might have other people trying to communicate mid fight.
    (4)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  3. #3
    Player
    weazz1980's Avatar
    Join Date
    Sep 2013
    Posts
    9
    Character
    Venla Roda
    World
    Twintania
    Main Class
    Scholar Lv 62
    Common, show your UI's, i need inspiration too!
    (2)

  4. #4
    Player
    Beddict's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    274
    Character
    Titania Chevalier
    World
    Siren
    Main Class
    Bard Lv 90
    Here is my Healer HUD:



    I try to follow the points Sebazy mentioned, namely keeping important information in a central location. My hotbars, my status info, my Job Gauge, boss info, and Focus Target info are all very close together in the bottom centre of my screen. I also keep stuff like my UI macros off to the side on the bottom right where they aren't particularly noticeable to me when I'm in combat, and they've been there for four years now so honestly I don't even notice them anymore anyways.

    That said, my Party List actually is out in Narnia in the corner of my screen because I'm not a Healer main and I'm too lazy to actually reorganize my HUD to bring the Party List closer to the centre. Still, it would be smart of me to bring it down to the left of my hotbars, but that's also where my chatbox is, I just hid it for screenshot purposes. I could also stand to move the Limit Break bar elsewhere, but I'm fine with the current location because Limit Break usage is planned in raids so I'll know when it's full and needed, and there's a loud ping when it caps out anyways so who cares.

    Anyways, hope that's helpful. It isn't the greatest Healer HUD for the reasons listed, but I do follow some smart practices like keeping the majority of my information grouped together and largely keeping the screen free of clutter.
    (2)

  5. #5
    Player
    Iedarus's Avatar
    Join Date
    Aug 2021
    Posts
    358
    Character
    Iedarus Meridus
    World
    Midgardsormr
    Main Class
    Scholar Lv 100
    I like to have the enemy target HUD be enlarged and right below the party list (I might put it to the right so it's easier to see, now that I think about it) so I can see what the boss is charging up while taking care of my teammates. That way I can weave in a mitigation, a heal, or simply know when a mechanic is about to start.

    Of course, make sure your whole HUD is hugging the center of the screen so your eyes aren't darting around at a million miles per hour trying to process what resources you have in order to handle a specific scenario.
    (0)

  6. #6
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    I'm actually currently working on trying to reduce what is on my UI while also retaining all the information it's giving me. This element alone tells me that a huge problem with healers is the amount of oGCDs they have to keep track of. WHM isn't that bad but both SCH and AST are ridiculous. Right now, there are a total of 13 oGCDs I keep track of on my SCH. Good...freakin...lord. And these are only inclusive to abilities with significant CDs so I didn't even include oGCDS like Emergency Tactics or Energy Drain. AST is even worse.

    There are so many, that I placed them into sub categories, and their UI element size differs depending on their importance/priority. I was really hoping that in the LL, healing was really going to get addressed in much more detail than what we saw. I predicted that Yoshi would come out and say that they wanted to encourage healers using their GCDs towards healing, and that they were going to cut their oGCDs abilities in half.

    Obviously I was wrong, and when I took a look at the early SGE kit, I knew that I wasn't even remotely close to that prediction. I still think this will eventually happen; just not for at least another couple of years. That kind of unveil is massive, and that's an understatement. It would quite honestly need a whole LL of its own if that decision was made.
    (0)

  7. #7
    Player
    tinythinker's Avatar
    Join Date
    Apr 2016
    Location
    Gridania
    Posts
    748
    Character
    Omi Senu
    World
    Faerie
    Main Class
    White Mage Lv 100
    Thanks for all replies so far...

    ...more please?

    (0)
    Thanks for helping make the FFXIV community a fun and welcoming place. If you're not sure you have (and you very likely have), make it a point to be patient or helpful the next time you log in so that you can know you've made a difference.

    If you're on the Aether data center, congratulations! I might be your next exciting adventure healer in the Duty Finder. Please look forward to it.

  8. #8
    Player Aword3213's Avatar
    Join Date
    Nov 2020
    Posts
    863
    Character
    Eizen Aifread
    World
    Typhon
    Main Class
    Monk Lv 100
    here's the UI setting I've been using

    I hope this doesn't count as spoiler



    Important abilities and the abilities that interact with job gauges are set at right side

    Abilities with long cool downs or abilities that are rarely used are set at middle right

    GCDs are set at left hand side, with abilities that I frequently use

    The middle left are for giving commands mostly, since I'm a raid leader myself.
    (1)

  9. #9
    Player
    Doragan's Avatar
    Join Date
    Feb 2016
    Location
    This is Thancred.
    Posts
    243
    Character
    Direct Breeze
    World
    Spriggan
    Main Class
    Scholar Lv 100


    I use some part of the default bindings, but mostly, Adlo is mapped on Q, Broil III is mapped to E, and Aetherflow and Lustrate are on my mouse back/forward keys. Sprint on click roll as well.

    The most handy is having the party list close to the center of the screen. That way,if you need to target different people, you can do it faster, rather than going middle -> upper left border -> middle again.

    Also, Surecast as a panic button. It's always good to have it handy haha.
    (0)

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