Quote Originally Posted by DPZ2 View Post
"Just make things hit a bit harder" ... this will be the regular rule of order when the Endwalker stat squish occurs. Done.

"Remove some telegraphs" ... too confusing to the player, who expect telegraphs in all content. Or are you saying that the ones you find in, say, fighting Storge in Shadowbringers should be hidden?

"Add a boss mechanic or two" ... the current difference between normal and hard modes in dungeon instances already do that. Note that some (Hard) instances are also story mode instances.

Of course, adding these additional "hard mode" dungeons comes with a cost. It is never as easy as "just add X". One of the disappointments I had with WoW was that all of the additional harder instances came at the cost of their patch cycle. I'd rather have new content come every three to four months than wait a year for the next content patch.
Yeah again I'm interested in how much of an impact the upcoming stat squish will have... Another thought that just came to mind since it seems to effect ilvl climb starting at lv 50. What if this means people will have to actually do mechanics in the CT raids? Or not faceroll every boss/encounter in castrum and prae in a matter of seconds?

There were a few AoE's in the past that weren't telegraphed with a ground marker originally. One example was the front arc and 360 degree swing attacks by cyclops type enemies. However alot of players apparently couldn't see the slowly filling cast bar when it said something like 1000 tonze swing and think to move away from it.