It's a huge fallacy to assume if players are failing to learn easier content will make them fail less.
There are as many bads or carried players now as there were in 2013. Lowering the bar only makes players who never had issues less engaged.



It's a huge fallacy to assume if players are failing to learn easier content will make them fail less.
There are as many bads or carried players now as there were in 2013. Lowering the bar only makes players who never had issues less engaged.
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