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  1. #11
    Player
    SamsaraTrickstar's Avatar
    Join Date
    Aug 2021
    Posts
    544
    Character
    Samsara Trickster
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Dawn_FF14 View Post
    Since how I believe M+ destroyed WoW (yeah, it did bring in more money in short term), I don’t want that in this game.
    why so much people here bosses over WOW? WOW is a trash game now and to me was from day1. just add a harder room to each dungeon no one forced to do but can if they want. you doing it here an extra glam. or what ever it will give. onlly problem peopel will need to communicate and we know its a forbade thing in ff14

    Quote Originally Posted by Deveryn View Post
    If you want harder content, there are extreme and savage runs. We don't need things to be any more difficult in these dungeons as it is. Having new people run a dungeon in minimum gear is tough enough. Tanks have a tendency to get stuck in this mode of tanking to the north and not adjusting for certain mechs. (Tycoon and Amhuluk come to mind).
    we talking about end game dungeons so what new players. new lvl 80/90 players? at what point will it start to be ok for people to know to do a 1 2 3 combo and not stand in an aoe?

    Quote Originally Posted by Kleeya View Post
    Years later, way before the trust system, i still remember how, when i was a new player, i was wondering why i didn't get this Sastasha exploration achievement. It's by looking at the map that i did understand "oh i see, we did get in a straight line from point A to point B, and did not enter the optional rooms at all. They wanted to be out of this as soon as possible".

    If even a new player who know nearly nothing of the game can figure on his first dungeon that there is a "gogogo rush rush rush" mentality in the community, the problem is rooted way deeper than you think. Having a chance that an optionnal boss can appear somewhere or getting more gils is not gonna cut it for people thinking that losing 30 seconds in a dungeon will ruin their day, while they already have millions of gils on their account.

    With linear easy dungeons, SE did give the players what they want. I don't think it will change soon. If you want something a bit different, wait for the next palace of the dead. And even then you will end up in some groups rushing to the exit as quickly as possible, not caring that you want to search an optional treasure in a distant room.
    problem is this is not what people want . they want to get the free tomes and go afk in the city talk to FC members in discord. You be surprised to find out how much players hate to play the game and in it for the looks. its the cool thing to play this days.
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    Last edited by SamsaraTrickstar; 09-27-2021 at 05:39 AM.