Really realize the mmolytres aren’t what the real playerbase wants nowThere's no slowly about it. One of the main selling points of EverQuest II, which came out *seventeen years ago* in 2004 was that from the get-go there was solo, group, and raid content and players could partake to the level they desired. This idea has just grown over the nearly 20 years since.
It’s selfish to push that
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