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  1. #24
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by RitsukoSonoda View Post
    The issue is that it seems a majority of the people wanting solo things aren't doing so because they don't want to do things with other people. They're pushing for it because solo MSQ content has an easy mode now that lets them move forward to later conten without having to really play the game. Then these people jump into the group content later wanting shiny things and spend 95% of the fight on the floor before coming back here and complaining that the content is too hard while being a detriment to the other people that got stuck in the duty with them.

    I have no issues with solo duties being available. However I feel these solo duties should require as much from the player as the actual group content. No sitting around on super easy mode while 7 bots clear the duty for you.
    It's a fair concern, not one I was trying to address, but yeah - no one wants dead weights who think pressing only ice spells is acceptable. One idea, that wont solve all issues (and I'm not sure if it would do most), is that certain challenging content requires you to complete what amounts to a solo test. If you wanted to do EX content in DF for example (not for any story content), then you would have to do a challenge that requires decent damage and understanding of mechanics (if you didn't stack or catch a meteor or something because you didn't understand the mechanic then the test would tell you why you didn't pass and you could try again).

    In a general sense I'm actually all for "journalist" difficulty, I think everyone getting to enjoy the game, in a general concept, is totally fine. I played ghost mod (generally makes the game more aggressive / harder than the hard option) iron mode for Witcher 3, God of Wars on the hardest mode, and yet I played Death Stranding on the literal easiest option that was like "game is going to hand feed you, are you sure?"(and I still had a blast). To be honest I like the feature as a matter of time constraints, I wanted to do most of Death Stranding but don't have the time to do it on hard, while I did those other super challenges when I was far more time available. Yet.... of course this does have a multiplayer component and nothing better than someone wasting HOURS of your time because they just.. ... well they're just awful lol.

    I see you concern, and I don't mind concepts that put up some barriers.. though those barriers shouldn't be overly obnoxious and they wont even stop all issues. Like some people CAN play well, and then they will to pass the test, but then they're going to leach you ayways afterwards lol. (non-obnoxious being the test for example shouldn't require insane grinding and nor should it be obtuse in how to improve, and I think for MSQ related DF content just carry your team lol, I'm thinking the savage + content).
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    Last edited by Shougun; 09-28-2021 at 05:25 AM.

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