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  1. #1
    Player
    Hiveer's Avatar
    Join Date
    Apr 2017
    Location
    Gridania
    Posts
    57
    Character
    Gael Laurant
    World
    Twintania
    Main Class
    Dragoon Lv 90

    Please increase the spawn frequency of fates tied to ARR beast tribe quests

    Greetings. I know the odds of this making it to the actual dev team are low, but... There is an issue with these fates, and it would be a small but consistent QOL improvement.

    Some ARR beast tribe quests demand the delivery of fate drops for completion. These fates can take up to 15-20 minutes to spawn.
    I have often experienced blue mages oneshotting the bosses of these fates, forcing me and several others to wait an additional 20 minutes for respawn.

    Example: The Amalj'aa quest "Pulling Fangs" requires the delivery of a Flamefang choker, dropped by the boss of the "Quenching the Flame" fate.


    If this is not possible, could changes to the quests themselves be considered? I.e. spawning a personal mob to kill in order to acquire a quest item, rather than tying it to a fate.
    (3)

  2. #2
    Player
    DrWho2010's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    3,708
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 90
    if the fate you want isn't spawning, you should be clearing out the surrounding fates. that will "queue" it up faster.
    (0)

  3. #3
    Player
    ICountFrom0's Avatar
    Join Date
    Mar 2019
    Posts
    1,514
    Character
    Zedlizvez Mikasch
    World
    Hyperion
    Main Class
    Machinist Lv 90
    Beast tribe quests arn't the only ones that are a little... inconvenient.
    There's also the daily hunts, and the relic.
    (2)

  4. #4
    Player
    ReiganCross's Avatar
    Join Date
    Mar 2021
    Posts
    240
    Character
    V'ox Bolt
    World
    Behemoth
    Main Class
    Sage Lv 90
    That would make Fates convenient. And that clearly isn't the idea behind Fates.
    (0)