Quote Originally Posted by RecoveryPotion View Post
Which, is great and all but if the fight requires both healers and only one is doing all the work, that gets pretty annoying.
Every Ultimate has been solo-healed. Nothing in this game actually requires both healers to be constantly healing.

Quote Originally Posted by RecoveryPotion View Post
Healers are literally meant to heal , idk why people want to DPS so much on them.
siiiiiiiiiiiiiiiiigh...here we go again

What follows is a hypothetical:

So it turns out Yoshida's snap decision to delay Endwalker is because he got an idea late one night, to radically change how fights are designed. 6.0 drops, people get to the first dungeon, and things take a turn for the weird. See, Yoshida's idea was to make bosses untargetable or invulnerable for 50-70% of the fight, and then have the boss spam constant raid-wides during those periods. He also gave every DPS job a spammable self-heal.

You're running the dungeon as a DPS. Your job is "literally meant to DPS." Except you can't. The game won't let you. Instead, it's asking you to spend 50-70% of every fight just pressing one button, your boring self-heal, over and over and over in order to stay alive.

This is what life is like for healers. Healers actually do want to heal things. But the game will not let them do so. Bosses don't deal enough damage, often enough, for healers to actually need their full kit (unless they're solo-healing an Ultimate or a Savage). So once everybody is either topped up or has a regen ticking away on them, no more healing is required.

Health bars can't go above 100%, you know.

So what do you do then as a healer? The only thing you can: press your one DPS button over and over and over until the game decides to let you heal again. For 50-70% of the fight, according to logs. And that's in Savage, so you can imagine how boring it gets in the content most players run.

Quote Originally Posted by RecoveryPotion View Post
If you want to DPS why not just play a DPS?
Already did, two years ago. And I used to main AST, and before that, SCH.

But while I might not be forced to queue as a healer, somebody is. And if nobody wants to heal, because it's a childproof dum-dum role, my queue times are going to be quite long. Statics are going to have a hard time recruiting players who are simultaneously skilled enough for Savage, and willing to put up with the boredom of healing.

It should not take a prophet to foresee how this might be bad for the long-term health of the game.