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  1. #1
    Player Caurcas's Avatar
    Join Date
    Jan 2020
    Posts
    1,527
    Character
    Caur Kagon
    World
    Siren
    Main Class
    Dark Knight Lv 90
    A Chad tank never stops or never thinks they are going too fast. Be a Chad tank.
    (23)

  2. #2
    Player
    Nihility's Avatar
    Join Date
    Aug 2013
    Posts
    1,130
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    I don't do that in runs but for me at least it's kind of like if you don't make the biggest pull you possibly can playing as the healer is ridiculously boring
    It's just spam the one aoe spell over and over and occasionally use a big ogc heal

    If it's a huge intense pull I actually feel like i'm doing something
    (4)

  3. #3
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    The real reason is because most dungeons don't require a healer anymore unless you chain pull due to all the nerfs they've undergone so most healers feel like they don't get to play their role unless you go fast and pull a lot, which is really understandable. Everything hits like a wet noodle in this game's dungeons now.
    (9)

  4. #4
    Player
    Sagos75's Avatar
    Join Date
    Sep 2021
    Posts
    2
    Character
    Rip Star
    World
    Cactuar
    Main Class
    Astrologian Lv 80
    I hate the mindset that healers are just a one button job. It's a lot more complicated then that. Also I don't like tanks pulling big groups, mainly because there bad tanks and take a lot of damage and I have to throw everything at them including the kitchen sink to keep them alive and after all that I have no mana and they are already onto the next big pull. Can't you see I have no mana?

    Also most tanks think they can handle big groups but then hardly use any mitigating cool downs to help keep them alive. I'm sick of it... I Can see that you are not using your abilitys.. be better tanks!! And maybe then I would not mind the rush.

    On a side note i am handicap and have a hard time playing this game as it is. It's hard for me to push a million buttons at one time, but I do my best. Please stop assuming everyone is like you and wants to rush. Maybe ask first?

    I honestly think more healers could dps and help kill things faster if the pulling was no so rushed. Thankfully all my healers are 80 so I don't have to go through that hell again till the new healer job arrives.
    (2)

  5. #5
    Player
    Nethereal's Avatar
    Join Date
    Feb 2015
    Posts
    842
    Character
    Deviously Enchanted
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Sagos75 View Post
    I hate the mindset that healers are just a one button job. It's a lot more complicated then that. Also I don't like tanks pulling big groups, mainly because there bad tanks and take a lot of damage and I have to throw everything at them including the kitchen sink to keep them alive and after all that I have no mana and they are already onto the next big pull. Can't you see I have no mana?

    Also most tanks think they can handle big groups but then hardly use any mitigating cool downs to help keep them alive. I'm sick of it... I Can see that you are not using your abilitys.. be better tanks!! And maybe then I would not mind the rush.

    On a side note i am handicap and have a hard time playing this game as it is. It's hard for me to push a million buttons at one time, but I do my best. Please stop assuming everyone is like you and wants to rush. Maybe ask first?

    I honestly think more healers could dps and help kill things faster if the pulling was no so rushed. Thankfully all my healers are 80 so I don't have to go through that hell again till the new healer job arrives.
    You only have healers leveled to 80, presumably through dungeons and it doesn't look like you've even done normal raids and you're going onto leveling another role.
    There are bad tanks in the game but I have a fairly good guess most of your problems come from you not so much the tanks because the only class that should ever run out of mana from pulls when decently played is SCH on the chaddest of pulls.
    Also if you don't like throwing the kitchen sink at the tank in dungeons then you honestly probably just don't like healing in general. For me healing is fun because I'm being forced to heal that's why I picked healer.

    It would be faster to wall2wall and have you only heal than it would be to single pull and have you only do damage.
    (4)

    Quote Originally Posted by Someone
    Just because other players play the game. Does not mean you got to be mindful, or care
    Quote Originally Posted by Someone 2
    The problem ISN'T healers rotation is busted or boring...

  6. #6
    Player
    Sagos75's Avatar
    Join Date
    Sep 2021
    Posts
    2
    Character
    Rip Star
    World
    Cactuar
    Main Class
    Astrologian Lv 80
    No your wrong I have been a healer for a long time infact I beta tested ffxiv and was a healer in ffxi.

    As I said not everyone wants to rush. And yes sometimes I have to spam every cool down and heal I got at the same time trying to get mana back.
    SCH is the worst with the most mana problems. WHM never seems to run out. But like I said some tanks are lazy and just don't use any mitigation abilities. You can tell when you have a bad tank there like a mana spung and there heal just won't recover.
    It's a party system everyone has to be doing there part. Also I hate dps that stands in attacks. First time i get maybe it was a mistake. But when they continue to do it and expect you to just heal there damage take. It's lazy and not my job to heal stupid. No cure for that..
    (1)

  7. #7
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,646
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Sagos75 View Post
    SCH is the worst with the most mana problems. WHM never seems to run out.
    Ironically, WHM used to in Heavensward. Stormblood pretty much fixed our MP issues.
    (1)

  8. #8
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,850
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    since I am usually the healer, cant say I ever push the tank to go fast than they want to go. I am in no hurry and prefer the tank be comfy with their pulls.

    in my experience as a healer main
    1. typically the tank sprinting through everything to grab it all and worry about the healer keeping up only once they die
    2. impatient dps.
    (7)

  9. #9
    Player Lanadra's Avatar
    Join Date
    Jan 2021
    Location
    Somewhere on The Source
    Posts
    666
    Character
    Alessia Adaka
    World
    Moogle
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Kes13a View Post
    since I am usually the healer, cant say I ever push the tank to go fast than they want to go. I am in no hurry and prefer the tank be comfy with their pulls.

    in my experience as a healer main
    1. typically the tank sprinting through everything to grab it all and worry about the healer keeping up only once they die
    2. impatient dps.
    https://twitter.com/Merryweatherey/s...73816344530945 this basically. As someone who often plays WHM.. it's funny to see when in particular undergeared tanks go big and then die because I literally can't out heal what their undergeared self pulled.
    (3)

  10. #10
    Player

    Join Date
    Apr 2020
    Posts
    2
    My first post here - thank you for all the helpful info.
    Yesterday was my first time healing Toto-Rak and also for one of the DPS. We both expressed this.
    The tank died early in a trash pull as I could not keep up speed-wise. (I'm not good at remembering to use sprint yet). I got nervous and got lost but one of the dps held back so I could get back. The dps always held back a bit after this.
    I also had just had an influx of new actions to my hotbars - medica and regen - which I didn't realize had changed my rotation keyboard numbers. I ended up pointing and clicking which I don't prefer.
    We continued on and the tank was still way ahead and there are a lot of corners etc so I told him to wait up and he finally started slowly his pace enough for me to keep everyone healed and esuna-ed. There is a lot of poison there. We were fine until the final boss where he also died during the fight and I raised him before it was over.
    So yes, I am kind of explain-y here but sometimes needed.
    After I said I was doing my best, everything became hunky-dory and I was busy the whole time casting cure and esuna. I threw out as many aeros as I could fit in. The tank even started giving me tips.
    So yes, I think in this case the healer did set the pace. But not go-go-go.
    (3)

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