I must be the odd one out as a WHM main. I don’t get bored at all with small pulls. I listen to You Tube and podcasts. Don’t remember sh on my account.



I must be the odd one out as a WHM main. I don’t get bored at all with small pulls. I listen to You Tube and podcasts. Don’t remember sh on my account.



Was gunna say...
I don't queue as healer to watch youtube. Not to mention the admission was just circumventing the problem.
You are bored with small pulls that's why you watch youtube, if you weren't watching youtube you would be bored with small pulls, that's why you're watching youtube.
Class isn't boring I watch youtube when I'm there.
Last edited by Nethereal; 09-28-2021 at 09:30 AM.
Originally Posted by Someone
Just because other players play the game. Does not mean you got to be mindful, or careOriginally Posted by Someone 2
The problem ISN'T healers rotation is busted or boring...





I don't either. I'm busy dpsing. Or since Holy is up close and personal, dodging those mob AoEs because for some ungodly reason lately tanks run in circles around the grouped up mobs, pointing those AoEs right at formerly safe areas. I think a lot of people use something like small pulls as an excuse to disengage because it's not what they prefer, then complain that they feel bored and disengaged. I'm engaged in every fight, whether it's small or large.
I have been leveling WHM lately and also learning scholar (I already had summoner to a fair high level so it was a matter of backtracking for class quests and gearing). The VAST majority of the dungeons I have done as a healer have not been bad. I have had new tanks who needed pointers on mechanics or took a few pulls to figure out how much worked for them. That is fine. I have never had a single pack pulling tank. I did have one that massively overpulled at the beginning of a dungeon and faceplanted despite my best efforts when I ended up out of MP (Quarn yeah too many bees and low DPS).
I will admit to letting one tank die semi intentionally. He would not put on tank stance, would not taunt, would only hit one mob in the pack and he was running off pulling way to much. By the third monster pull I was pretty much out of MP and patience (I had been asking him to put on tank stance multiple times). SO when he took off the next time the dps and I just sort of let him go. I didnt have the MP to heal him anyways at that point and by hanging back the MOBs didnt take us out. I rezzed him and we had a talk about tank stance and watching the healers MP. Dungeon went fine after that.
Probably was not my best moment but it worked out int he end.

I imagined the scene where a sad tank sitting humbly taking a sermon from the healer and DPSs XDI have been leveling WHM lately and also learning scholar (I already had summoner to a fair high level so it was a matter of backtracking for class quests and gearing). The VAST majority of the dungeons I have done as a healer have not been bad. I have had new tanks who needed pointers on mechanics or took a few pulls to figure out how much worked for them. That is fine. I have never had a single pack pulling tank. I did have one that massively overpulled at the beginning of a dungeon and faceplanted despite my best efforts when I ended up out of MP (Quarn yeah too many bees and low DPS).
I will admit to letting one tank die semi intentionally. He would not put on tank stance, would not taunt, would only hit one mob in the pack and he was running off pulling way to much. By the third monster pull I was pretty much out of MP and patience (I had been asking him to put on tank stance multiple times). SO when he took off the next time the dps and I just sort of let him go. I didnt have the MP to heal him anyways at that point and by hanging back the MOBs didnt take us out. I rezzed him and we had a talk about tank stance and watching the healers MP. Dungeon went fine after that.
Probably was not my best moment but it worked out int he end.

I tell the tanks on my group to pull more as long as they can handle it. There are a few occasions the tank pulled more than 3 groups. Died even after using all my cooldowns. Going fast is great if it can be done. Don't forget some players are new to the game.
I understand that people are in a hurry and bored but both the tank and the healer need to be in the same mindset and experienced in big pulls when doing this. The objective is to clear the dungeon faster, yes? So wiping and resetting is not faster than small pulls.Firstly let me say I've come from WoW so I'm used to a M+ environment where it's all about killing everything as fast as you can chain pulling ect
However when I came to FF and did dungeons almost everyone has been ok at the speed I go through a dungeon at (I'm a warrior) I say almost because on the few occasions that I've had someone in my group who has been the "go go go" guy it's always a healer.
Now I'm not saying I'm without blame in these cases but for the first time I go into a dungeon, I don't know how bad the mobs might hurt ect so I will air on the side of caution and so maybe I do go a little slow. I do always mention if it's the first time I'm doing a dungeon. The last case was the dungeon Doma Castle. The build up to this dungeon was awesome and I was looking forward to it. Instead what I had was a level 80 healer spent the entire dungeon running ahead of the group, barely healing me at all (on one group of mobs letting me die as he didn't cast a single healing spell)
So why is it with healers you're in such a god damn rush?
I kinda feel it's such a different attitude compared to everything else I've experience from the FF community.
If the healer is not experienced in big pulls, or if the tank is not experienced in big pulls, its wipe after wipe and then they end up going back to one pack at a time, which of course would have been faster than wiping repeatedly in the first place.
In my experience, when its the healer pushing a tank who is not prepared for it, we wipe and same for the reverse, a tank who is experienced with big pulls, pushing a healer who is not.
In my experience, it is always better to ask first and be certain that both parties can handle it.
Last edited by MStowastiqVahlshdeh; 09-28-2021 at 01:07 PM.
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While big pulls are efficient it's not completely about that or time. It is much more fun to wipe twice in a row attempting a big pull than to not do any big pulls at all. Good experience for everyone as well.I understand that people are in a hurry and bored but both the tank and the healer need to be in the same mindset and experienced in big pulls when doing this. The objective is to clear the dungeon faster, yes? So wiping and resetting is not faster than small pulls.
If the healer is not experienced in big pulls, or if the tank is not experienced in big pulls, its wipe after wipe and then they end up going back to one pack at a time, which of course would have been faster than wiping repeatedly in the first place.
In my experience, when its the healer pushing a tank who is not prepared for it, we wipe and same for the reverse, a tank who is experienced with big pulls, pushing a healer who is not.
In my experience, it is always better to ask first and be certain that both parties can handle it.
Originally Posted by Someone
Just because other players play the game. Does not mean you got to be mindful, or careOriginally Posted by Someone 2
The problem ISN'T healers rotation is busted or boring...


Exactly. Wipes aren't usually a point of frustration, they're usually pretty funny. I would much rather be in a dungeon with a healer and tank trying to get a handle on doing big pulls and dying in the process than be stuck in a dungeon with a single pull tank and an honest healer. The former are trying, the latter are worse than trust npc's, even if we nobody dies. It's as simple as that.
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