




My first post here - thank you for all the helpful info.
Yesterday was my first time healing Toto-Rak and also for one of the DPS. We both expressed this.
The tank died early in a trash pull as I could not keep up speed-wise. (I'm not good at remembering to use sprint yet). I got nervous and got lost but one of the dps held back so I could get back. The dps always held back a bit after this.
I also had just had an influx of new actions to my hotbars - medica and regen - which I didn't realize had changed my rotation keyboard numbers. I ended up pointing and clicking which I don't prefer.
We continued on and the tank was still way ahead and there are a lot of corners etc so I told him to wait up and he finally started slowly his pace enough for me to keep everyone healed and esuna-ed. There is a lot of poison there. We were fine until the final boss where he also died during the fight and I raised him before it was over.
So yes, I am kind of explain-y here but sometimes needed.
After I said I was doing my best, everything became hunky-dory and I was busy the whole time casting cure and esuna. I threw out as many aeros as I could fit in. The tank even started giving me tips.
So yes, I think in this case the healer did set the pace. But not go-go-go.
Healing in this game isn't all that demanding. Pulling all mobs possible makes the role more enjoyable, and the content faster.
Only made it to page 6. All I can say is I hope I never encounter people in game like I find on these forums.
''YoU PuLl yOu TaNk!1!'' is the mantra of crappy Tanks worldwide, I used to be guilty of saying it myself in other games when I was younger until I got my head out of my bum and realized that there is no valid reason to actively hinder the group's advance by blatantly letting people die just because they tried to help make things go faster.That's called 'you pull it, you tank it', perhaps you should stop volunteering to do the tanks job by pulling ahead.. because yes, you are going to get tanks who will happily let you try your hand at being a green tank.
Also, 'ego that needs a reality check', coming from a healer who will pull and dump it on the tank? Pot calling the kettle black?
Pulling ahead doesn't mean someone is volunteering to do the Tank's job or that they want to be a Green Tank, it simply means they know they and the Tank can handle more than what is currently being pulled, the Tank's job on trash is literally to stand there, hold aggro and hit back, thats it. Making ''dump it on the tank'' seem like a negative thing is also pretty silly, should be grateful the role is made even simpler tbh.
Any diva Tank that would rather practice ''u pull u tank!'' over pressing their one or two buttons to grab aggro shouldn't be playing Tank in group content, especially not with strangers.
Please stop queuing as Tank, thanks.





Having someone pull for you can be annoying. Had it happen a couple of times myself while learning how to tank, though I was working up to pulling bigger than a few groups over time. After a certain point I basically just said screw it and threw myself into the deep end and started pulling big, and probably a lot bigger than I was comfortable with. But it helped. A lot. Even so, it is definitely somewhat rude to pull for a tank, and shows a complete lack of patience. Don't really care who does it. That is a simple fact. Patience is a virtue I wish many people would learn. The "you pull it you tank it" mentality is just petty though. A tank's job is to tank, and that means anything and everything that gets pulled, voluntarily or involuntarily. It doesn't matter who does it or when, it falls on the tank to do their job. Nothing good comes from letting your party members die just because they did something you didn't like. It just slows things down further and leads to some rather tense interactions.''YoU PuLl yOu TaNk!1!'' is the mantra of crappy Tanks worldwide, I used to be guilty of saying it myself in other games when I was younger until I got my head out of my bum and realized that there is no valid reason to actively hinder the group's advance by blatantly letting people die just because they tried to help make things go faster.
Pulling ahead doesn't mean someone is volunteering to do the Tank's job or that they want to be a Green Tank, it simply means they know they and the Tank can handle more than what is currently being pulled, the Tank's job on trash is literally to stand there, hold aggro and hit back, thats it. Making ''dump it on the tank'' seem like a negative thing is also pretty silly, should be grateful the role is made even simpler tbh.
Any diva Tank that would rather practice ''u pull u tank!'' over pressing their one or two buttons to grab aggro shouldn't be playing Tank in group content, especially not with strangers.
Please stop queuing as Tank, thanks.
"You pull it, you tank it."That's called 'you pull it, you tank it', perhaps you should stop volunteering to do the tanks job by pulling ahead.. because yes, you are going to get tanks who will happily let you try your hand at being a green tank.
Also, 'ego that needs a reality check', coming from a healer who will pull and dump it on the tank? Pot calling the kettle black?
Ah, I fondly remember the days when I was a toxic twit, too. Cut it. That idea hasn't been valid in literal decades, and frankly, it was crude in the first place.
This game's dungeons are extremely linear, straight lines with enemies. You can wall to wall pull in minimum gear, and it is objectively faster and easier on everyone's resources. Deal with it.





If someone is pulling for the tank, the tank can take aggro and do their best to use cooldowns and do some aoe. Then, if a wipe happens the tank gets to feel smart and say "See? We need to go slower."
But that's not what usually happens, is it?What happens is that everything dies pretty cleanly and the group proceeds to the next section, thus proving that the tank was being needlessly slow. The tank knows it too and that's why he/she would rather throw a fit in game and on the forums, than grab the ninja pull and take the chance that there might be room to improve.
Last edited by Reinha; 09-27-2021 at 01:27 AM.
this
i dont get people saying there arent enough healing skills at low lvl to heal several packs... its not needed. just use your spammable heal every 2.5 seconds xD
In addition to what others have said, not pulling wall to wall in most dungeons is a real pain for healers because it doesn't line up well with our cooldowns AND we end up having to aoe damage twice as long (which can lead to mana issues).Firstly let me say I've come from WoW so I'm used to a M+ environment where it's all about killing everything as fast as you can chain pulling ect
However when I came to FF and did dungeons almost everyone has been ok at the speed I go through a dungeon at (I'm a warrior) I say almost because on the few occasions that I've had someone in my group who has been the "go go go" guy it's always a healer.
Now I'm not saying I'm without blame in these cases but for the first time I go into a dungeon, I don't know how bad the mobs might hurt ect so I will air on the side of caution and so maybe I do go a little slow. I do always mention if it's the first time I'm doing a dungeon. The last case was the dungeon Doma Castle. The build up to this dungeon was awesome and I was looking forward to it. Instead what I had was a level 80 healer spent the entire dungeon running ahead of the group, barely healing me at all (on one group of mobs letting me die as he didn't cast a single healing spell)
So why is it with healers you're in such a god damn rush?
I kinda feel it's such a different attitude compared to everything else I've experience from the FF community.
Pulling wall to wall or pulling single packs, at the end of the day, makes no difference for anyone other than the healer. So overall, double packs should be the default.
Last edited by EaMett; 09-28-2021 at 12:14 AM.
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What happens is that everything dies pretty cleanly and the group proceeds to the next section, thus proving that the tank was being needlessly slow. The tank knows it too and that's why he/she would rather throw a fit in game and on the forums, than grab the ninja pull and take the chance that there might be room to improve.


