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  1. #91
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Crorinu View Post
    What in the name of Hydaelyn are all these toxic replies? Seriously???
    No. All of y'all got bad takes that make the game less fun for new players.
    When you, a new player, come into a dungeon and tell people 'Hey, it's my first time in here.' that's where the other players need to accommodate YOU. DO NOT 'pull more' just because a healer is bored. Healer bored? They have DPS abilities, they can use those. DO NOT leave your comfort zone until you're ready. I have a zero tolerance policy for people who pull when I'm tanking. If you want to pull the mobs, be the tank. Plain and simple. I've literally stood back and watched a MCH die after they pulled a ton of stuff. I didn't use AoE while killing what went on the healer because of fairy aggro. Healer dismissed their fairy. The other DPS also stood back. We all watched this guy run around me in a panic until he died. Then I turned my Grit back on, picked up the trash, and went about my tanky business. Shocker, he didn't pull for me again.
    I mained a healer last expansion when I first started playing, and I also main a healer in WoW. The mentality XIV healers seem to have is toxic. I encourage you to call it out. When a dps or healer decide to pull, that's when they need to learn to tank. We all have roles for a reason. When I first started playing I got yelled at a LOT by DPS because I wasn't DPSing as a WHM. Luckily my friend tanked every dungeon for me and is a mentor, so he told them to shut up and let me figure it out at my own pace. Now I DPS and heal just fine because I was allowed to go at my own pace.
    I'd gladly heal the rest of your dungeons if needed, just so you can have an enjoyable experience and learn at your own pace.

    Happy travels!
    Being new to a dungeon is no excuse to RP as sandbag. Dungeon mobs are just the same everywhere. All tanks have to do is aoe and occasionally push a mitigation button. I hate how some people in this thread act like new players just do not have a brain at all and that just hitting their two part aoe combo is too far advanced for them. You learn nothing by single pulling, you arent even needed for single pulling and if you are past the first few dungeons you should start to learn that. Your behavior encourages bad play and you are denying new people their chance to learn. That's really bad.

    You literally admit to griefing in this post, I hope your ego is proud of you.
    (16)

  2. #92
    Player Lanadra's Avatar
    Join Date
    Jan 2021
    Location
    Somewhere on The Source
    Posts
    666
    Character
    Alessia Adaka
    World
    Moogle
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Crorinu View Post
    What in the name of Hydaelyn are all these toxic replies? Seriously???
    No. All of y'all got bad takes that make the game less fun for new players.
    When you, a new player, come into a dungeon and tell people 'Hey, it's my first time in here.' that's where the other players need to accommodate YOU. DO NOT 'pull more' just because a healer is bored. Healer bored? They have DPS abilities, they can use those. DO NOT leave your comfort zone until you're ready. I have a zero tolerance policy for people who pull when I'm tanking. If you want to pull the mobs, be the tank. Plain and simple. I've literally stood back and watched a MCH die after they pulled a ton of stuff. I didn't use AoE while killing what went on the healer because of fairy aggro. Healer dismissed their fairy. The other DPS also stood back. We all watched this guy run around me in a panic until he died. Then I turned my Grit back on, picked up the trash, and went about my tanky business. Shocker, he didn't pull for me again.
    I mained a healer last expansion when I first started playing, and I also main a healer in WoW. The mentality XIV healers seem to have is toxic. I encourage you to call it out. When a dps or healer decide to pull, that's when they need to learn to tank. We all have roles for a reason. When I first started playing I got yelled at a LOT by DPS because I wasn't DPSing as a WHM. Luckily my friend tanked every dungeon for me and is a mentor, so he told them to shut up and let me figure it out at my own pace. Now I DPS and heal just fine because I was allowed to go at my own pace.
    I'd gladly heal the rest of your dungeons if needed, just so you can have an enjoyable experience and learn at your own pace.

    Happy travels!
    The funny thing is, some of these people are literally like 'tank do your job' while they insist on interfering with the tanks job.. a job that includes setting the pace, tank sets the pace, not the DPS, not the healer, the tank. Their job is to pull and to decide how much to pull, thus setting the pace of the dungeon.

    If you want it faster as a healer.. communicate, tell the tank you're more than comfortable with bigger pulls.. good chance is that 9 out of 10 tanks will step it up to accommodate you.. shocking right? Perhaps inquire on whether the tank in question may not be comfortable with a certain dungeon yet and that such may be why they may not be pulling as fast as you think they should. Anything more constructive than 'i no like your pace so now i pull for you, adjust' or even worse, rescue griefing. It's that kind of behavior that ultimately causes the tank to either say or do a 'you pull it, you tank it' that some of you find oh so horrible.
    (5)

  3. #93
    Player Rinhi's Avatar
    Join Date
    Dec 2020
    Location
    Gridania
    Posts
    938
    Character
    Rinh Neftereh
    World
    Excalibur
    Main Class
    Monk Lv 90
    the group sets the pace, but keep saying it's not
    also lol @ the person calling others toxic when they refuse to do the most simple job in the entire game because someone else pulled a mob, I hope you're trolling
    (16)

  4. #94
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Lanadra View Post
    The funny thing is, some of these people are literally like 'tank do your job' while they insist on interfering with the tanks job.. a job that includes setting the pace, tank sets the pace, not the DPS, not the healer, the tank. Their job is to pull and to decide how much to pull, thus setting the pace of the dungeon.

    If you want it faster as a healer.. communicate, tell the tank you're more than comfortable with bigger pulls.. good chance is that 9 out of 10 tanks will step it up to accommodate you.. shocking right? Perhaps inquire on whether the tank in question may not be comfortable with a certain dungeon yet and that such may be why they may not be pulling as fast as you think they should. Anything more constructive than 'i no like your pace so now i pull for you, adjust' or even worse, rescue griefing. It's that kind of behavior that ultimately causes the tank to either say or do a 'you pull it, you tank it' that some of you find oh so horrible.
    A DPS' job is to deal damage, more mobs means more damage because AoEs hit more. It is actually everyone's job to deal damage even. The tank is not the one who sets the pace, you are not the leader, you are the meatshield. There is only one way for a tank to not take aggro over something a dps pulls towards them and that is by actively choosing to sandbag the team. If you just keep aoe'ing, you'd automatically take aggro.
    (9)

  5. #95
    Player
    RobynDaBank's Avatar
    Join Date
    Sep 2021
    Location
    Wraeclast
    Posts
    1,521
    Character
    Hope Sunflame
    World
    Twintania
    Main Class
    White Mage Lv 100
    You know, reading this thread...

    I have, as a Healer player in games - always tried to go damage, always fell back onto support - always assumed that the tank is to set the pace. Tank is the leader, tank will be the one bearing the brunt of all the mobs...

    Then over time, I saw more people opining that it is the healer who is to set the pace. The healer will have to be the one healing through unavoidable and avoidable damage, the one to remove debuffs, deal with tankbusters and mistakes, etc. That made sense to me, so I began carrying on with this mindset.

    But then in practical play, if the damage dealers cannot dish out enough heat, pulls will last much longer - making the tank strain their resources, making the healer's job long-winded and stressing, and making things taking longer than "necessary". Does that not mean the DD can be said to be setting the pace too?

    I think a simple answer to this is that - it is the group that sets the pace. Why does there need be a leader who is solely responsible for deciding what their group is capable of? Why not take a few moments to come together and mull it over? This sounds needlessly complex than it sounds, but even subconsciously a group will realize if a role is not able to cope with the size of a pull, or wants more. I get that the line "communicate!" is cliche, but I really believe every person in the group should recognize they have equal parts to play in the act, and should not falter silent.

    I feel if an environment is staggered enough to make anyone too nervous or unwilling to speak out, there is something badly wrong. Additionally the stigma that no one besides the tank/healer/DD is allowed to decide is stifling, and in my opinion should not exist.
    (5)
    Mortal Fist

  6. #96
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    879
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by Crorinu View Post
    What in the name of Hydaelyn are all these toxic replies? Seriously???
    No. All of y'all got bad takes that make the game less fun for new players.
    When you, a new player, come into a dungeon and tell people 'Hey, it's my first time in here.' that's where the other players need to accommodate YOU. DO NOT 'pull more' just because a healer is bored. Healer bored? They have DPS abilities, they can use those. DO NOT leave your comfort zone until you're ready. I have a zero tolerance policy for people who pull when I'm tanking. If you want to pull the mobs, be the tank. Plain and simple. I've literally stood back and watched a MCH die after they pulled a ton of stuff. I didn't use AoE while killing what went on the healer because of fairy aggro. Healer dismissed their fairy. The other DPS also stood back. We all watched this guy run around me in a panic until he died. Then I turned my Grit back on, picked up the trash, and went about my tanky business. Shocker, he didn't pull for me again.
    I mained a healer last expansion when I first started playing, and I also main a healer in WoW. The mentality XIV healers seem to have is toxic. I encourage you to call it out. When a dps or healer decide to pull, that's when they need to learn to tank. We all have roles for a reason. When I first started playing I got yelled at a LOT by DPS because I wasn't DPSing as a WHM. Luckily my friend tanked every dungeon for me and is a mentor, so he told them to shut up and let me figure it out at my own pace. Now I DPS and heal just fine because I was allowed to go at my own pace.
    I'd gladly heal the rest of your dungeons if needed, just so you can have an enjoyable experience and learn at your own pace.

    Happy travels!
    And you make the game less fun for healers. They have the most terrible job, you should be sympathetic right ? This mentality of newcomers first has to stop, especially when the underlying issue is in part that gameplay for healers is terrible at max lvl. You can't satisfy everyone, but you can at least talk it through instead of being so adamant....

    "Don't step out of your comfort zone", that's how the game gets bland real quick and makes newcomers quit after a short while.

    Oh, and healers have ONE dps ability.
    I also stop healing the tank when I see them not tanking after someone else pulled. But guess what, healing is not even needed then, even less when there's one pack ! Dungeons are so faceroll and boring, and infinitely more so as a healer. I'd go as far as to say that in the current context, you're basically telling your healer not to play when you pull one pack.
    (7)

  7. #97
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,970
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Rinhi View Post
    the group sets the pace, but keep saying it's not
    I am in agreement that it’s the group’s decision; not the tank’s nor healer’s. It should be the majority decision.

    Want some example? I have one from half a year ago: Antitower

    I came in as a WHM. We all know how terribly undertuned Antitower is as of now. So obviously both DPS were also hoping for a wall pull.

    The GNB is our party? Nope. Sprint does not exist for them. Single pulling, all the way. I was literally ‘dancing’ back and forth like possessed flamingo way ahead the group, telling that I wanted a bigger pull. No response from the GNB. They just slowly take their time mowing the the pack one by one. Eventually one of the DPS runs ahead of me, the second DPS follows suit: yes, they pulled the next pack.

    What then? Beyond 1st wall pull after the frog boss, I literally sprinted together with those two DPS, way ahead of the GNB who still ain’t bothered to hit their sprint—I tanked those trash pack as a WHM. Mind you they’re not even a new tank. They have 1 other tank to lv80 in their search info. This persists until the end of the run.

    Before exiting the finished run, GNB typed ”Gj all. Except healer.” then immediately bolts out.

    Perhaps I could’ve been nicer and just ask politely? Maybe… am I an a$$hat for complying those two DPSes? I don’t think so. This is a team game. The group’s literally split into: (1)three of us who wants a wall pull and (2)The GNB who wants to dilly dallying back there. One of us could’ve just vote dismissed and deny that GNB from clearing their run; pretty sure it would’ve passed very easily too. But such thought never passed our minds until reading their last words.
    (7)

  8. #98
    Player
    True-to-Caesar's Avatar
    Join Date
    Jul 2021
    Posts
    311
    Character
    Kyros Orsidius
    World
    Sagittarius
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Saraide View Post
    One or two auto attacks on another player also arent going to kill them either. Everyone can help out a tank by stacking up with them in case they happen to have aggro on a mob or two.
    Yup, and sadly not many have the will or mind to do that.
    When I play on my DPS classes I do because I play GNB most of the time, but pure dps players may not think about stacking up on pulls.

    Self healing while moving to get the next pack isn’t going to do anything either, if you didn’t managed to land a hit and the others already started to burst. You waste time getting them all and moving back again to the next pack. While it could have been avoided if people had a tiny bit more patience and awareness.
    (0)

  9. #99
    Player
    Ayche's Avatar
    Join Date
    May 2021
    Posts
    328
    Character
    Aychelle Tripler
    World
    Raiden
    Main Class
    Paladin Lv 100
    99% of dungeon party dynamics issues can be solved by just talking it through.
    Being passive aggressive never works out.
    (2)

  10. #100
    Player
    LittleImp's Avatar
    Join Date
    May 2019
    Posts
    1,204
    Character
    Lil Imp
    World
    Goblin
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Lanadra View Post
    Anything more constructive than 'i no like your pace so now i pull for you, adjust' or even worse, rescue griefing. It's that kind of behavior that ultimately causes the tank to either say or do a 'you pull it, you tank it' that some of you find oh so horrible.
    Even if you don't like it, this kind of behavior isn't griefing. Griefing is largely determined by the intent of the player; If a players primary goal is to increase the efficiency of the group, it isn't really griefing.

    Griefing is when you prioritizing ruining the experience of another player over your or your groups success. If you'd like a great example of genuine griefing, look no further than the very post you quoted:

    Quote Originally Posted by Crorinu View Post
    I've literally stood back and watched a MCH die after they pulled a ton of stuff. I didn't use AoE while killing what went on the healer because of fairy aggro. Healer dismissed their fairy. The other DPS also stood back. We all watched this guy run around me in a panic until he died. Then I turned my Grit back on, picked up the trash, and went about my tanky business. Shocker, he didn't pull for me again.
    Of note, it's funny how in this persons totally true story their team is somehow competent enough to wordlessly coordinate griefing another player, and then deftly handle an unexpectedly large pull with a DPS down, but wasn't competent enough to handle actual coordinated large pulls in the first place.
    (12)

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