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Thread: Forced to Raid?

  1. #51
    Player
    Syln's Avatar
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    Aug 2015
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    654
    Character
    Saya Finwel
    World
    Omega
    Main Class
    Gladiator Lv 90
    no need to be a raider to do FF14 normal and alliance raid, see them as big dungeon with more people in your team.

    The bar is really low in term of difficulty.
    (0)

  2. #52
    Player
    Lieri's Avatar
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    Apr 2021
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    347
    Character
    Valesti Nibelung
    World
    Tonberry
    Main Class
    White Mage Lv 90
    Correction :
    Play to raid, forced to wipe.
    (2)

  3. #53
    Player
    Axxion's Avatar
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    Dec 2015
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    953
    Character
    Equinox Axxion
    World
    Behemoth
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Canadane View Post
    This is something I've noticed a lot of players aren't always ready to learn, that the game teaches via killing you and dying and full raid wipes aren't bad. They're learning moments.
    this is not souls style game /s
    (1)
    for a year, would you rather be secretly filmed at random moments and have the footage uploaded to your social media or loose $100 when ever you said a curse word?

  4. #54
    Player FireMage's Avatar
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    Aug 2015
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    1,050
    Character
    Firemage Li
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by KitKatnip View Post
    The anxiety of having to complete all these raids is just mentally exhausting.
    It's just a 24 man...
    (3)

  5. #55
    Player
    Denji's Avatar
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    Sep 2013
    Posts
    894
    Character
    Daddy Milkers
    World
    Behemoth
    Main Class
    Marauder Lv 86
    The topic's somewhat old now but... I agree with many others. The CT "raids" are not really raids anymore; nor are the void ark or even the ivalice ones. The mechanics are pretty braindead and simply require you to do little more than look at the bosses' tells. Honestly holminster switch is a harder dungeon than most those raids and that's more or less immediately after the ivalice ones.
    The only exception I'll give is the math one since, well. A lot of people don't do good at doing math on the spot... as simple as the math is.
    (0)

  6. #56
    Player
    RukoBoshi's Avatar
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    Jul 2022
    Posts
    317
    Character
    Ruko Sunko
    World
    Moogle
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Denji View Post
    The topic's somewhat old now but... I agree with many others. The CT "raids" are not really raids anymore; nor are the void ark or even the ivalice ones. The mechanics are pretty braindead and simply require you to do little more than look at the bosses' tells. Honestly holminster switch is a harder dungeon than most those raids and that's more or less immediately after the ivalice ones.
    The only exception I'll give is the math one since, well. A lot of people don't do good at doing math on the spot... as simple as the math is.
    Man i wish i got the same Dun Scaith experience as it seems you do, because it never go well.
    So much that there's always a couple of people leaving when the raid start.

    Same for Orbonne Monastery, always a lot of people dying and sometimes quitting.
    What you consider simple really isn't for some people.

    Personally i like having content like this, because it's funnier to have to pay attention, but i wouldn't say that the void ark or ivalice content aren't raids. Not all of it at least.
    (3)

  7. #57
    Player
    Reclusegamer's Avatar
    Join Date
    Jun 2022
    Posts
    51
    Character
    Cyriac Esperaunce
    World
    Balmung
    Main Class
    Summoner Lv 90
    The only REQUIRED raids for MSQ are the Crystal Tower(CT) Alliance raids. But...they're are only raids in name only. They are so easy to steamroll because level sync, by itself, doesn't hammer our stats down enough to prevent the raids from being steamrolled so easily when the majority of the dpses have such game-breaking-good endgame equipment. If you're feeling nervous about them you can just watch a guide to be aware of what will one-shot you. It's just a few things. Like, King Behemoth's meteor if you don't hide behind boulders, Amon's Curtain Call if you don't hide behind a frozen player, etc.

    MSQ Trials and Normal Raids are basically the same thing. The only real difference is MSQ trials are from MSQ missions and Normal Raids are the side content with separate stories. They're both fancy 8-player boss fights.
    (0)

  8. #58
    Player
    Jojoya's Avatar
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    Feb 2018
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    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by FireMage View Post
    It's just a 24 man...
    A lot of players have social anxiety. Triggers can be different for each though. Some will be more uncomfortable in a 24 man surrounded by lots of other player but okay in a light party where they're only dealing with 3 others. Others will be the opposite and feel safer in the 24 man as a random face lost in the crowd compared to being in the light party where they might feel that there's more attention paid directly to them and their actions.
    (7)

  9. #59
    Player
    Avoidy's Avatar
    Join Date
    Jun 2020
    Posts
    1,284
    Character
    Chadhadai Oronir
    World
    Balmung
    Main Class
    Ninja Lv 83
    Quote Originally Posted by BelgarathMTH View Post
    I'm with you, @Shironeko_Narunya. I just did the Crystal Tower series and died like 10 times because I had no idea what was going on the whole time. My screen looked like some crazy abstract painting, with people running everywhere like an agitated hornet's nest, and that was with effects set to "limited". I didn't have a clue where to go or what to do, so I just kept trying to keep moving out of anything on the floor and throwing out heals as I could. If I stood still anywhere more than 3 seconds I died. Several times I died when I didn't appear to be standing in anything.

    I don't understand the people calling it "easy". I define "easy" as "nobody dies unless they stand in orange."

    I was playing White Mage, and I had my FC guild leader co-healing with me in a group. She made it a priority to rez me all those times I died.

    This is my second attempt to get into FFXIV, and as before, I loved it up until these required "raids". It's such a horrible experience for me I quit before. If I hadn't been with my FC leader being nice and rezz'ing me, I would have quit now.

    I take some comfort in people saying there will be no more of this awfulness required to progress my story experience.
    Go into your settings and turn off other players' skill effects. This will make things much easier to see.
    (0)

  10. #60
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Jojoya View Post
    A lot of players have social anxiety. Triggers can be different for each though. Some will be more uncomfortable in a 24 man surrounded by lots of other player but okay in a light party where they're only dealing with 3 others. Others will be the opposite and feel safer in the 24 man as a random face lost in the crowd compared to being in the light party where they might feel that there's more attention paid directly to them and their actions.
    Yeah, it all depends on the individual. Personally, I have pretty bad social anxiety in real life. But I am able to put that aside most days to do group content in the games I play. How I handle it, however, may not be how others do.
    (4)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

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