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  1. #31
    Player
    Tsiron's Avatar
    Join Date
    Nov 2020
    Posts
    1,046
    Character
    Shisen Akaitama
    World
    Spriggan
    Main Class
    Gunbreaker Lv 100
    Supposedly it's better to keep existing threads going rather than constantly start new ones, so...
    (4)

  2. #32
    Player
    Syln's Avatar
    Join Date
    Aug 2015
    Posts
    654
    Character
    Saya Finwel
    World
    Omega
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Tsiron View Post
    Supposedly it's better to keep existing threads going rather than constantly start new ones, so...
    Completely agree, the only time getting an old topic out of the depth is an issue is when said topic has become irrelevant or was a troll, which is obviously not the case here.

    Also yes please, those horrendous little girl animation for idle/running on certain female model really need a customization option.
    (2)

  3. #33
    Player
    Ayalu's Avatar
    Join Date
    Jun 2024
    Location
    Shayalan
    Posts
    271
    Character
    Ayalu Jeji
    World
    Moogle
    Main Class
    Scholar Lv 100
    Some interessting approaches were mentioned in the past already.
    But i doubt we would get anything like this when its not a expantion goal to expand this kind of expression.
    (0)

  4. #34
    Player
    Hallarem's Avatar
    Join Date
    Sep 2023
    Posts
    991
    Character
    Hallarem Aurealis
    World
    Omega
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Tsiron View Post
    They've already said male Viera and (eventually) female Hrothgar will mark the end of their adding any more races to the game, so it got me thinking how they could expand upon existing ones without a massive overhaul of their whole character creation system, welcome as that would be. So... how about being able to pick animations?

    I've seen countless people mention they prefer the aesthetic but not the idles/emotes (or the other way around) of one race or the other, and they're clearly set up to be able to share animations, unless the devs have to manually tweak every combat animation or unlockable emote, which I doubt?

    Naturally, there's issues they'd need to address, for cases such as switching to a tailless race's animation set as a Miqo'te or Au Ra, or male Roegadyn and Hrothgar probably not being compatible with anyone else's due to their bulk, but all in all I think something like accounting for tail movement where there's none or etc. would be far less work than creating new animations (or an entire race...) from scratch, right?

    What do you all think?
    The last fax machine that they hotwired together for this engine would probably shortcircuit and we'd be all stuck together with Hyur /Laugh for all animations. Then we'd get looped in a circle of "It's difficult, but we are working on it" and other copy paste Japanese business PR answers that surmount to "No, you aren't getting it."? At least Japan finally got rid of floppy disks so there's hope in like... 50 years? That they advance to the modern era with technology.
    (0)

  5. #35
    Player
    Ayalu's Avatar
    Join Date
    Jun 2024
    Location
    Shayalan
    Posts
    271
    Character
    Ayalu Jeji
    World
    Moogle
    Main Class
    Scholar Lv 100
    You would surprised one can do.
    Of course its forbidden to use but modders can do a lot visual and animation stuff with the current engine.
    Sometimes i think they should hire some of those to work on things like Helemts for our newer races.
    (2)

  6. #36
    Player
    PyurBlue's Avatar
    Join Date
    May 2015
    Posts
    708
    Character
    Saphir Amariyo
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 40
    Animations should be disconnected from races. They're all basically human so there is no reason why one can emote or stand one way while others can't.
    (2)

  7. #37
    Player
    Ayalu's Avatar
    Join Date
    Jun 2024
    Location
    Shayalan
    Posts
    271
    Character
    Ayalu Jeji
    World
    Moogle
    Main Class
    Scholar Lv 100
    I mean they still would need to redo all animation with the skeleton of each race and gender.
    Its not like its no work at all.

    A animations adjustments menu would be cool but i am more for new ones ala ESO personality then yoiking them from the other races.
    (0)

  8. #38
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,255
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    It wouldn't be entirely as simple as just copy pasting the animations, as you do have slightly different body proportions and things like tails and Miqo'te ears (which do move on Emotes, mostly older ones)...
    (1)

  9. #39
    Player
    Tsiron's Avatar
    Join Date
    Nov 2020
    Posts
    1,046
    Character
    Shisen Akaitama
    World
    Spriggan
    Main Class
    Gunbreaker Lv 100
    It's the same skeleton that the races' various proportions are applied to separately. There's no reason I can think of that they would need to add anything from scratch (aside from tail movement)
    (1)
    Glamour without restrictions* is long overdue!
    If you think so too, help keep the thread going!


    https://forum.square-enix.com/ffxiv/threads/455359-We-really-should-be-able-to-glamour-other-jobs-sets

  10. #40
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,792
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by PyurBlue View Post
    Animations should be disconnected from races. They're all basically human so there is no reason why one can emote or stand one way while others can't.
    The animations are one of the few things that make the races unique. If they become interchangeable, then what's the difference between a miqo'te and a hyur with cat ears?
    (0)

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