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  1. #201
    Player
    sergel02's Avatar
    Join Date
    Jul 2015
    Posts
    15
    Character
    Serjle Fields
    World
    Famfrit
    Main Class
    Summoner Lv 90
    Quote Originally Posted by ty_taurus View Post
    I would really love to see BST introduced as a regular job like any other inspired by Rinoa from Dissidia NT, where you have a specific pet that's used as an extension of your combos rather as an AI unit that fights alongside you. I've brought this up before on this thread in the past but I'll post the video again because I think it would be a really unique way of adapting the BST job to FFXIV without having to be a shitty limited job. Note that Rinoa has a mage stance, but I'm just thinking of her gameplay while using Angelo in the first half of this example:

    https://www.youtube.com/watch?v=k-qrbXF-fKM
    This is really cool, though it would also fit a DPS phase for like WHM pretty well.

    I do think we’re getting to 1 job per expansion soon if not the next one. It would be a good time to adjust other jobs too. While people here say they’d be happy without any new jobs to work in existing, many players porobably wouldn’t be, especially since new jobs are a huge driver to get people to try out the game. 1 new job is a good balance though.
    (0)

  2. #202
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,339
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    I will not rest until Chemist is a healer in this game.
    (1)

  3. #203
    Player
    Tsiron's Avatar
    Join Date
    Nov 2020
    Posts
    1,046
    Character
    Shisen Akaitama
    World
    Spriggan
    Main Class
    Gunbreaker Lv 100
    I wonder if we might get the dual swords/twinblade 2-in-1 Job next expansion? It would've fit Maiming better given it's the iconic Judge weapon, but Zidane also uses them, the so-called "thief swords", so it would kind of be a reversal where RPR should've been Scouting and this hypothetical Job, Maiming
    (1)
    Glamour without restrictions* is long overdue!
    If you think so too, help keep the thread going!


    https://forum.square-enix.com/ffxiv/threads/455359-We-really-should-be-able-to-glamour-other-jobs-sets

  4. #204
    Player
    MonsutaMan's Avatar
    Join Date
    Sep 2019
    Posts
    360
    Character
    Elzen Man
    World
    Raiden
    Main Class
    Samurai Lv 70
    Probably a bunch of "New" emo jobs based upon OG classics.

    I feel they should stick to the classics, and stop trying to reinvent the wheel with weird A$$ $hit.

    Said it a 1,000 times, but please.......
    (0)
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  5. #205
    Player
    TabrisOmbrelame's Avatar
    Join Date
    Oct 2017
    Posts
    506
    Character
    Relnoria Thelysea
    World
    Moogle
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Tsiron View Post
    I wonder if we might get the dual swords/twinblade 2-in-1 Job next expansion? It would've fit Maiming better given it's the iconic Judge weapon, but Zidane also uses them, the so-called "thief swords", so it would kind of be a reversal where RPR should've been Scouting and this hypothetical Job, Maiming
    Then if it's a "Thief sword", you want them to have the Ninja's stuff, not Maiming. Ninja is the only DPS that don't share his stuff. Plus, it fit well with "Zidane" job's, but I can't see what the name could be. Bandits ? Smuggler ? Pillager ? Could be many of this...

    Beside that, we can't exactly say that we will have a new melee, this is even less likely to happen because RPR is just fresh. Casters didn't get any since SB (Blue mage don't count !) and Physical Ranged got the last one on ShB (Which is pretty near, but also far away.). A new Tank and a New heal ? Forget it. They won't make a 5th Tank/healer because this will require even more balance on those jobs.

    So, everything points towards a Ranged and a Caster... And considering the "Original" stuff they want to put into the game, we can have literraly anything that could exist or even don't exist. So let's see what each role "Lack" :

    Ranged :

    Bow (Arrow)
    Gun (Bullet)
    Chakram (Boomerang style, because they keep coming back)

    We have two munition type job and one "Throwing" type job. Something that can throw axe maybe ? Maybe too similar to dancer tho... Or a ranged that can hit but with less distance (15 yalms) like an extensible whip ? maybe even a Crossbow job ? That's only for the "Non-original Part". So what about Original ?

    A job throwing various object to the face of our enemy and that can get a few utility for the team, like a Chemist (It's not technically magical after all and it was mentionned by many people already).

    Maybe a Ranger with a short sword used for Close range combat and a device on the left arm allowing him to shoot enemy from a distance while automaticaly reloading it (Like a mini-crossbow on the arm.), Ranger are also good at using Object for various effect in combat, allowing them to take the advantage on the opponent. Definitely some potential there.

    Now let's take a look at casters :

    Black Mage (Fire/Thunder/Ice and Neutral/Dark/Void (Xeno/Infect) ? They are linked with the Void somehow through the Quest, so...)
    Red Mage (Earth/Wind + Fire/Thunder + Neutral Magic)
    Summoner (Fire(Twice)/Earth/Wind/Neutral)

    Every caster here are heavily oriented towards Elemental magic, for the most used spells at least.

    What we could have would be some Talisman user (Onmyoji ?), More Elemental user (Chaman ?), or something using a Fan (A Zhuge Liang like) that could be a more supportive Caster than the other 3 by using Schemes.

    For element, we still lack a Water user for DPS (White mage use Water to protect/heal). An Aquamancer ?

    This one will be hard to guess if it's completely original because Magic can be such a variety of thing, it only depends on the imagination on who will create it.
    (1)

  6. #206
    Player
    Blueyes's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    523
    Character
    Blue Plenilune
    World
    Diabolos
    Main Class
    Blue Mage Lv 80
    If we broadly consider tanks as melee jobs and healers as ranged jobs, SE has consistently given us one of each type with every expansion. Even looking back at Heavensward, which had two ranged jobs, the job that came before was Ninja, and before that, Summoner. So in a sense, they've been alternating ever since ARR. Looking at those two categories, we've gone the longest without a new tank and a new magical ranged DPS. Anticipating one of each for 7.0 would be a safe bet, though it is worth noting that they may consider releasing two DPS jobs again. There was backlash last time they did that, but if they were to try again, now would be the time to do so while tanks and healers are "evenly distributed." Whether we get a new tank or a new melee DPS feels like a toss up, but a new magical ranged DPS should be a near certainty.

    I believe SE has given us some hints that point towards what could be the next caster. It's a job that SE has spoken about before. One that they originally wanted to release back in Stormblood, but didn't due to the demand for Red Mage. It was a far eastern mage, referred to as Mystic or Onmyoji. The job makes an appearance during the Bozja questline and was also involved in the 2022 Heavensturn event. There is also The Heroes' Gauntlet. Within that dungeon, each boss is associated with a job that (realistically) likely won't appear in as a job for players in FFXIV. Meanwhile, all standard enemies are named after existing jobs already found within the game... with one exception: Spectral Ink Mage. A very curious inclusion. It sounds like a placeholder name for something else, and it wouldn't be a stretch to draw a connection between that particular enemy and Onmyoji when you consider that we've seen a shikigami summoned from a painting during the previous Heavensturn event. What the job ultimately ends up being called remains to be seen, but considering SE has already expressed interest in the idea, this job seems very likely to appear in the near future.

    Personally, I'll continue to hope for Puppetmaster as a magical ranged job with the puppet as its main weapon much like Lulu from FFX.

    As for what the next tank could be, one could make an argument for Beastmaster, considering the job has appeared equipped with an axe and a shield. But unfortunately, I suspect that SE is more comfortable with adding non-pet-oriented jobs. In which case, there is another option for a tank that would fill a niche that is currently missing. Rune Knight (or Mystic Knight). Tanks are missing a job that utilizes elemental magic to a meaningful degree. Rune Knight could attract players who would like to play as a spell casting tank that isn't focused on light or dark elements.

    Regarding the next melee job, all signs point to a job that will share Scouting gear with Ninja, but what that job will be is currently a mystery. I can see a double-bladed sword user (like Zidane from FFIX) fitting into this role quite nicely. I see this inclusion being similar to Gunbreaker where the weapon is the selling point over the name of the job itself. There are several directions they could choose, though I'm personally fond of the Nightblade concept. It's a job that has appeared in Final Fantasy before, though not a common one. In the Mana series, it has ties to Ninja and Thief, making it appropriate as another Scouting job. In Brave Exvius, it uses debuffing slash attacks which is noteworthy when you consider that all of Zidane's weapons could apply negative status effects to enemies. I question whether SE would be willing to add a new DoT-based job, but at least there is a thematic similarity here.
    (1)

  7. #207
    Player
    Mugear_bahamut's Avatar
    Join Date
    Aug 2014
    Posts
    258
    Character
    Hrothgar Lothbrok
    World
    Tonberry
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Blueyes View Post
    Within that dungeon, each boss is associated with a job that (realistically) likely won\\\\\\'t appear in as a job for players in FFXIV. Meanwhile, all standard enemies are named after existing jobs already found within the game... with one exception: Spectral Ink Mage. A very curious inclusion. It sounds like a placeholder name for something else, and it wouldn\\\\\\'t be a stretch to draw a connection between that particular enemy and Onmyoji when you consider that we\\\\\\'ve seen a shikigami summoned from a painting during the previous Heavensturn event. What the job ultimately ends up being called remains to be seen, but considering SE has already expressed interest in the idea, this job seems very likely to appear in the near future.
    They’re just regular arcanist jobs but they can’t use summoner as a name because primal summoning is specific to the Source.
    (1)

  8. #208
    Player
    TabrisOmbrelame's Avatar
    Join Date
    Oct 2017
    Posts
    506
    Character
    Relnoria Thelysea
    World
    Moogle
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Blueyes View Post
    snip
    Some of the classes you mentionned aren't "named" after anything that exist, like Lulu from FFX, which is obviously a Black Mage, but her weapon can lead to other thing related to puppet just like you said, and I agree with all of this.

    Now for the upcoming job :

    We have to take into consideration that Tank/Healer/Melee/Ranged/Caster are all unique role.

    Today we got a 4/4/5/3/3 (Blue mage don't count, because of his limited nature).

    Let's see how classes were released from HW and after :

    HW : DRK/AST/MCH (Tank/Heal/Ranged)
    SB : SAM/RDM (Melee/Caster)
    ShB : GNB/DNC (Tank/Ranged)
    END : SGE/RPR (Healer/Melee)

    From what we see here it's quite easy to make some "logic deduction".

    First of all, The number of Ranged and Caster is the lowest, with 3 for each role against 5 for melee.

    Second, it's very unlikely that we got Healer's or Melee again (That would make absolutely no sense at all). We probably won't see a Tank again, at least for the next expansion, because they already struggle with Balance on them, they said it themselves.

    Which let us with only one option : Ranged + Caster

    YoshiP did say that he wants "Original" Job to come out into the game. Things that we've never seen before. For exemple, the "Onmyoji" or Mystic like some people like to call it, could be something never seen before (Or not exactly common in other MMORPG). What the Onmyoji make me feel like, is the Warlock from Blade and Soul because of all the "Talisman" used with their attacks. This is a class that has a high possibility to see the day.

    As for the Ranged, I honestly have no clue on what it could be. I did theorize something in my precedent post, but it's not based on anything that the game "tease". We have Bow, Firearms,and Chakram. One obvious choice would be Crossbow, but I think it's too obvious to actually be that... And i'm not talking about how it's not really original at all.
    (1)

  9. #209
    Player
    Mugear_bahamut's Avatar
    Join Date
    Aug 2014
    Posts
    258
    Character
    Hrothgar Lothbrok
    World
    Tonberry
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by TabrisOmbrelame View Post
    Some of the classes you mentionned aren't "named" after anything that exist, like Lulu from FFX, which is obviously a Black Mage, but her weapon can lead to other thing related to puppet just like you said, and I agree with all of this.

    Now for the upcoming job :

    We have to take into consideration that Tank/Healer/Melee/Ranged/Caster are all unique role.

    Today we got a 4/4/5/3/3 (Blue mage don't count, because of his limited nature).

    Let's see how classes were released from HW and after :

    HW : DRK/AST/MCH (Tank/Heal/Ranged)
    SB : SAM/RDM (Melee/Caster)
    ShB : GNB/DNC (Tank/Ranged)
    END : SGE/RPR (Healer/Melee)

    From what we see here it's quite easy to make some "logic deduction".

    First of all, The number of Ranged and Caster is the lowest, with 3 for each role against 5 for melee.

    Second, it's very unlikely that we got Healer's or Melee again (That would make absolutely no sense at all). We probably won't see a Tank again, at least for the next expansion, because they already struggle with Balance on them, they said it themselves.

    Which let us with only one option : Ranged + Caster

    YoshiP did say that he wants "Original" Job to come out into the game. Things that we've never seen before. For exemple, the "Onmyoji" or Mystic like some people like to call it, could be something never seen before (Or not exactly common in other MMORPG). What the Onmyoji make me feel like, is the Warlock from Blade and Soul because of all the "Talisman" used with their attacks. This is a class that has a high possibility to see the day.

    As for the Ranged, I honestly have no clue on what it could be. I did theorize something in my precedent post, but it's not based on anything that the game "tease". We have Bow, Firearms,and Chakram. One obvious choice would be Crossbow, but I think it's too obvious to actually be that... And i'm not talking about how it's not really original at all.
    I used to think like this too, until I had discussions with other players that made me think otherwise.
    First of all, ranged physical and magical occupy only one of each spot in an ideal raid group. 1/2 of melee dps to be precise.
    Secondly, YoshiP and team considers melee as different roles according to their armor drops. That means the next most probable job to be released would be Scouting DPS like ninja. The other job would be any of Tank, Striking DPS, Ranged Physical or Magical and it would still unbalance the numbers of roles.
    (2)

  10. #210
    Player
    MonsutaMan's Avatar
    Join Date
    Sep 2019
    Posts
    360
    Character
    Elzen Man
    World
    Raiden
    Main Class
    Samurai Lv 70
    Quote Originally Posted by sergel02 View Post
    This is really cool, though it would also fit a DPS phase for like WHM pretty well.

    I do think we’re getting to 1 job per expansion soon if not the next one. It would be a good time to adjust other jobs too. While people here say they’d be happy without any new jobs to work in existing, many players porobably wouldn’t be, especially since new jobs are a huge driver to get people to try out the game. 1 new job is a good balance though.
    I feel, if you cant release BST as a pet class, then don't do it at all. BLU displays that bad things happen when you try to reinvent the wheel.

    Your older brother gave you the FF MMO Blueprint to implement pet classes......How were they able to do a good job with BST & SMN in the early 2000s, but we cant seem to fathom how to implement it in 2022? Poor development; laziness.
    (0)
    Last edited by MonsutaMan; 10-10-2022 at 05:47 AM.
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