Hopefully in the next FF MMO they make the job system in where you can choose to stay in your starting job/class even after level 30. Where you can take on master versions of those and get even more skills. Without having to change your entire aesthetics and theme of those starting jobs/classes.You would just become a more bad ass version of your starting class.I really like the traditional classes we start off with and wish we could keep them and still level up in them. I would Imagine they would have to find ways to differentiate between Master Lancer/stavesman vs Dragoon or Master gladiator vs Paladin or Master Archer/Sniper vs Bard or Master Rouge/Assassin/thief vs Ninja. I feel the magic ones would be a bit more difficult. Thaumaturge vs Black Mage, Conjurer vs White mage, Arcanist vs summoner and scholar. It would be nice if the similar jobs would share weapons as well. I think it would give the guild masters a more prolonged purpose and story. Musketeer would a really cool one to add. Imagine like a pirate themed Rifle job! They can keep machinists separate for those who like that better.
I want Square Enix to implement more traditional fantasy or industrial age like jobs. Like assassin, Ranger/Sniper, Musketeers, beast master, fencer, stavesman, a job that uses a club or ball and chain, bomber job (uses bombs as projectiles) lol, Mystic( uses water magic), or puppet masters! . I know they have classes/jobs representing some of
these already. However, I dislike how they are themed. They seem to preoccupied with being unique or different. Like machinist for example with the fricken AI Robot! Some jobs feel so out of place. I really don't like avatars in a jobs move sets. Like in Machinist, Dark Knight, and Reaper have. Your supposed to do combat not an avatar! If you want avatars in fine but I prefer them only showing up for a few seconds here and there when you select a skill. However, It makes sense for summoners "avatars" to stay out longer though. Since that's the shtick of that particular job. I also don't like how archers have to become bards?! Why did they not split that up into to separate jobs. Sniper and Bard. Same with Rouge and Ninja! Like why not assassin too? Not every rogue wants to be a ninja!? Not every archer has a knack for playing songs and all that!? Reaper is not interesting to me because they are way to flashy and have an avatar. I like sage though. But for a lot of jobs there is way to much special affects/avatars and flashy stuff on the screen! Sometimes simple and traditional with some shine or flash is just better in my opinion! I know you can turn off the affects but they remove way to much for my taste lol. I think there is a healthy medium of special affects and flashiness. And they are a bit over that healthy medium the more new jobs get revealed.