Results -9 to 0 of 228

Threaded View

  1. #10
    Player
    ssunny2008's Avatar
    Join Date
    Mar 2014
    Posts
    577
    Character
    Micela Arzur
    World
    Shiva
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Shurrikhan View Post
    StB dungeons have some gems (parts of Bartam of Doma Castle, especially).
    Don´t know what´s special about Doma. Bardam is special yes, but it´s no improvement or challenging. Just wall to wall bang and an "afk" boss. Nice puzzle-feature, but shouldn´t be a boss.

    Quote Originally Posted by Nuttymiked View Post
    Hmmm So I'm a new player. I'm close to finishing HW and I gotta say...HW seems a lot easier than ARR. Are you saying SB and ShB is going to be even more braindead easy? I was thinking that the dungeons and trials would "progress" overtime and expect the player to have gotten better at playing, introduce new mechanics, etc.
    Stuff is definately getting more braindead. Away from dungeons there are only like 2 fights in the whole SHB expansion and 1 in SB which are more than the usual stuff. One is an extreme fight and the other a savage one. The rest is just more of the same. Dungeons have become even more braindead especially with more tools on any class, which mostly last in "fill the gauge with 123, press the button, enjoy the burst".

    Gameplay-wise ARR is far superior than anything beyond. Devs care more about glam and a braindead mode, so any idiot will cash into the game, just to see some half-naked bunnies or cats running around. More than enough changes has shown that visuals are way more important than the gameplay and content.
    (1)
    Last edited by ssunny2008; 11-26-2021 at 05:48 AM.