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  1. #36
    Player
    ssunny2008's Avatar
    Join Date
    Mar 2014
    Posts
    577
    Character
    Micela Arzur
    World
    Shiva
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by DPZ2 View Post
    Of course, some people are bored. Many who post on the forums about this topic have entry dates on the forum from 7+ years ago. It might be boring because, well, they have 7+ years of experience with the battle system. I'm certain that I've progressed to a point where most dungeon content is no longer difficult, regardless of the job I am currently playing.

    The playtime doesn´t matter for the most players, who´re bored at this game. Ppl who´re new to MMORPG´s might have some trouble first as much as those who sit on their PS4/5, which have never played something else than singeplayer FF games. Whoever doesn´t fall under both categories but still fails in dungeons and is like "Oh soooo cool!", is either 5 years old, disabled or really really bad at gaming perse. Sadly i still meet ppl who don´t even read their class - skills or healers who prefer to jump around when i´m full-health as tank instead of doing damage. But that they´ve time for such stuff or that such ppl are able to clear any content but savage says enough i guess.

    I can only speak for myself and as i´ve written somewhere else, i get used to everything pretty quickly. I don´t need 7 years to be good at a game like FF14. This game has become easier and easier. The current content and class-designs are NOT "casual", they´re "braindead"!
    It´s not only the difficulty, it´s the whole design. Running from A to B, no debuffs, just strict AOE patterns, classes have less possibilities, tanks and healer can easy solo dungeons, DPS are just there to save us time, etc....There is no variety, nothing which puts pressure on the player, nothing where players can grow at.
    E8s has been the only fight the whole expansion and for ages, which brought more than "running from A to B" to the table. You got even rewarded for playing the addphase (DPS check) perfectly fine and you had the possibility to swap within the 2 teams if 1 side has some trouble. Just small things, but they mean a lot. Even the add-kiting in E7s was actually something especially for tanks.

    Pretty much everything else in this game just got stale and copy & paste. I´ve a bunch of hours in this game, but i do have a bunch of hours in other games with much less content too. So how?! Because they´ve an attracting gameplay. That´s even the whole reason why roque-like / roque-lite games are so popular these days. Interesting gameplay, unique classes and variety, stuff SE has thrown away since the release of SB.

    I´ve enough games with 1000h+ or multiple playthroughs because of it and i never got bored to play them again and again. Just for example:

    - League of Legends - says enough?
    - Warhammer Vermintide 1+2 - repetitive PvE gameplay, but insane gameplay
    - Hunt Showdown - PvPvE Shooter with insane gameplay and atmosphere
    - Kotor 1 & 2 - Just top rated RPG´s with an awesome story
    - SWTOR / Tera / BDO - MMORPG´s with unique worlds, systems and gameplay
    - ... the list goes on

    FF14 has so much potential, but so many ppl out there just hinder it to grow with their lazyness and ignorance to learn. And SE just caters such ppl with more and more dumbdowns, which don´t even help them.

    And for real, what´s the point of dungeons in endwalker, when only bosses matter? Why do we have long hallways and adds?
    And do you know how the current dungeons / raids are for such "bad players"? It´s nothing but bullet-sponging. They spend like 45mins in 1 dungeon, maybe even more, just to spam 1 1 1 1 1 on an add for ages. Maybe they do even die 10 times to a boss aoe or something. So how?! How can this be fun for any kind of player?
    And as last, yes, i meet a bunch of those players in mentor-roulette. But guess what? Those aren´t newcomers who´re willing to learn or the WoW players. Those are players with multiple classes on 80, maybe even a mentor-sign by themselves. Such kind of players don´t understand the game and shouldn´t be catered, seriously.


    FF14 has a lot to offer, but in kind of gameplay, homogenized classes and "copy & paste", it has become one of the worst games i´ve ever played and that´s not because of my playtime, it happened because of bad player voices and SE´s decision-making and lazyness. Yoshi should give his "child" to someone visioniary with fresh ideas and who doesn´t stuck in the past for 10 years. Such noobs play the game for other things than gameplay anyway, so there is no need to cater everyone else with braindead content and dumbdowns on classes again and again.
    (6)
    Last edited by ssunny2008; 11-16-2021 at 07:56 PM.