Quote Originally Posted by Jirah View Post
Bold suggestion remove leveling trusts? Why is this a thing? Trusts are so far only for the incredibly lazy that want to be carried and the solo players. Why on earth would you make the lazy grind anything? They are lazy?

With that gone and the bigger enemies of improvement wiped out, go nuts with dungeons add everything hell, make it overturned! I miss keeping only 3 mobs cuz anymore would kill the tank rather than W2W where you span a aoe not caring about anything
Tbf, so long as no difficulty options are ever allowed for dungeons, Trusts are perhaps the only thing that'd let us have required dungeons experience above faceroll difficulty (or, really, in general, since there's always at least one dungeon in each tier required, and if one was incredibly quick and easy, even if boring, it'd be favored for roulette grinds over the more engaging but longer one(s) in its tier).