Quote Originally Posted by Snorky View Post
Wouldn't it be awesome to have 3 different scenarios for dungeons set on random or even more? I don't think difficulty is the real problem. Making the same encounter on different maps or different reactions by the boss. Trash packs I could care less about. It would be a lot of work for the devs but I think it would be the first of it's kind.
Not really? At least not if they're the current difficulty of Expert where I could roll my face across my keyboard and still clear. Difficulty is absolutely a factor here. While it shouldn't be hard, it should require more than a pulse. Having three different scenarios might be neat the first time, but it'll just grow stale quickly if it winds up being the same set of trash mobs and bosses that die after a mild breeze.