How about Chrono Trigger?
Skies of Arcadia?
Paladin's Quest?
There are plenty of RPGs where the player's power outprogresses the difficulty. The game doesn't get harder because it can't keep up with you.
Heck, there are also plenty of RPGs made to be broken. So long as you understand the game you'll absolutely trivialize them. We all have our own examples of games we just obliterated as soon as we got our feet under us. Mine are FF8, P3, Strange Journey Redux, and P5.
How about RPGs like Harvest Moon?
There are also games that don't actually have their mechanics evolve, like Dark Cloud and Dragon Quest 1. It's just about your numbers keeping up with the enemies and the game not checking to see if you've ground to be level appropriate like FF14 does. There are RPGs that don't get harder, they just let you wander into areas unprepared.
How about them?
What about games about achieving horizontal progression like Legend of the River King?
Or, heck, frickin Pokemon?
Brock is tough because you don't have many pokemon you could catch to use against him, and unless you're playing Yellow you can't catch anything with a type advantage against his pokemon. But by even midgame you have so many options available to you (and access to much more powerful pokemon than the caterpies, pidgy, and ratatta populating the early areas) that the game not only doesn't get harder... it arguably gets easier.
What about Breath of the Wild?
You can run to the final boss from the very beginning, you can challenge literally any aspect of the game from the moment you start your file. None of them get harder as you progress. None of them scale to you. And through the entirety of the game you only become more capable of tackling them.
Do you have an issue with this example or that?
Do you want to argue with me on any game I've bought up?
Let's not fight.
This post is not trying to sidetrack this thread with big discussions about other games.
I'm just trying to shotgun out enough examples that anyone who reads this post sees there are most definitely good, well made RPGs that do not get harder as you progress.
Heck, some of them are even quite popular in spite of (or potentially because of) their nonexistant difficulty curve.



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