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  1. #11
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Fabbro View Post
    You see, people say: it's got to be easy to appeal to casuals.
    Well, there is easy, and then there is FFXIV easy...
    You know what also appeals to a broad audience trying to appeal instantly to everyone? Call of Duty and Candy Crush. Good games, good MMOs specially, are and ACQUIRED taste, not something made to automatically appeal to everyone (which just results in ultimate lack of challenge and personality). FFXI thrived for years and years, even being one of the most popular MMOs at some point and it never needed to introduce braindead content in order to achieve that.

    When your game is easier than WoW, you're doing something very wrong (talking about normal dungeons, open world content and solo play here).

    Players whom like a challenge are basically forced to play trough hours of boring braindead autoplay content, it's really not fair at all. People want FFXIV to be like a cellphone game? Because that's what it slowly seems to be turning into now a days.
    The MMOs of the past simply don't work as well today. That is why you see more...evolved games which are typically a bit more casual all around. FF XIV is just that. It is the modern MMORPG incarnate, which sets itself apart from the rest by being an RPG with some MMO elements. WoW is stuck in the past more often than not. Legion was the most recent expansion where they got just about everything right. It had something for everyone. Then...well, things declined fast. Why? They were worried more about the time played metrics than making a fun game to play (which would have kept people in the game!). They also decided that the hardcore crowd was the most important, which alienated casual players everywhere. The last thing any company should want to do is alienate their core player base. SE does not do that with FF XIV, and that is easily the best thing they could do, especially right now. And they are doubling down on it like they always do. I'm all for some challenging content. I really am. But turning back the clock with content design will do more harm than good. This game was never hard to begin with though (ARR onward at least), even with playing most jobs, so I'm not really sure where people get this from. There is also content available for people to challenge themselves, aka Extreme, Savage and Ultimate. Either way, the time of the hardcore was over ages ago. It is best to adapt and move on. The devs know what type of game they want it to be, and they don't want it to be overly difficult in any way, shape or form for the majority of the player base (their core base). I used to raid pretty heavily in WoW. My hardcore days were behind me years ago. FF XIV is a good "retirement home" for me.
    (9)
    Last edited by Vahlnir; 09-26-2021 at 01:33 AM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.