Quote Originally Posted by Lexis View Post
I'd love to see more engaging 'trash mobs' but I feel boss difficulty is in a good place right now, all things considered.
Most of those special mobs in my experience just get blasted or stunned to oblivion. Good example are the lava slimes in Sahm Ahl Hard. If there is something special, the group does everything it can to remove that special. WHM are particularly good at this with Holy. I honestly don't know if there are any special mobs in ShB mostly because of Holy.

Quote Originally Posted by ACE135 View Post
It makes me sad to see that new players sometimes don't even get to see half of the boss mechanics anymore.
This I fully agree with. I don't care at all about the mobs, but the bosses I wish could live longer to actually do their cool thing. Maybe make the max item level lower or perhaps the stat squish will take care of it?