WoW has no mandatory dungeons while leveling. FF14 dungeons are intended as “story mode”, and their difficulty level is adjusted for it. If someone wants challenge, run Savage raids when it is just released.
WoW has no mandatory dungeons while leveling. FF14 dungeons are intended as “story mode”, and their difficulty level is adjusted for it. If someone wants challenge, run Savage raids when it is just released.
Basically, this. If you've completed it already...take a break from the game. Really, nothing wrong with that and it's what the developers intend. No one that works on XIV expects this to be the only game you play. They understand that there are valleys between the content, where you'd either be making things for yourself to do or going off to play something else for a month or three.
They also need to make the overworld dangerous. I can count on one hand how many times I've died in the overworld since ARR(1.0 was a lawless overworld and it was fantastic)
It wouldn't bother me, but I doubt they'll ever do that. I do feel that it needs way more activities than it currently has though.
Every dungeon in this game is undertuned, and they've gone through the effort to nerf these undertuned dungeons even further. I wouldn't hold my breath for any dungeon to have complexity, especially since they have to be easy enough for bots to carry you through now.
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