My choice is '3', both.


Quote Originally Posted by hynaku View Post
Remove all there dps skills in dungeons so they can focus on healing. Reason keep seeing healers only doing dps and not healing anyone.
We could also reduce the DPS rotation of DPS jobs to simple 1, 2, 3 rotations to alleviate the pressure and focus from maximising their DPS in their rotation to focus on mechanics and similar, do it with tanks. I'd end up carrying fewer groups as a healer that way and more runs could go more smoothly. But this would be dull and remove a level of challenge/difficulty.

I don't think making the role even less engaging than it is now is the right answer. Your healers then end up twiddling their thumbs 70% of the time, except they probably won't because they'll find other ways of being occupied such as playing with their phone, goofing off etc.
Then you'll also find people getting more and more frustrated in DPS checks and enrage mechanics, because when you get those 3% wipes? Your healer is going to be standing there saying "there were these times I was doing nothing at all, I'd have helped if I could".

I think there are more productive ways of mitigating this problem. Making their down time less monotonous is one way because they won't have to tunnel vision, the most times I've ever said "woops, I forgot I was a healer" was in ShB. What they've done with Sage is another.