Quote Originally Posted by hynaku View Post
Remove all there dps skills in dungeons so they can focus on healing. Reason keep seeing healers only doing dps and not healing anyone.
I believe it's possible to make healers engaging without having any dps skills, though I doubt it fit the environment of FFXIV or the philosophy of current healer design.

When I was playing Ragnarok online 11 years ago, the only healer in the game was Priest. There was a spec called Miracle Priest and it was my main. It was so engaging whenever I was in a party despite not having any offensive spells ( they added 1 offensive spell for leveling 1 year later) . All Miracle priest did back then were healing and buffing. The reason it was engaging is because there were lots of buffs that work in various timers. You have party buffs that boost crit chance for 30 seconds, mitigation for 15s, mp regen for 10s. You also needs to reapply various single target buffs when you're not healing. Speed boost only lasts 60 seconds. Stats boost for 30 seconds. Attack boost for 15s. Enchantment for 15s. Shields for 10s. An optimized Miracle priest had to maintain both party buffs and personal buffs while healing. It was a lot of stress, but in the meantime, very satisfying and engaging to play.