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  1. #61
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,615
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by Tonkra View Post
    Thats not what i wrote, you didnt understand the concept - read the title. I talked about the starting base classes of ARR. The new advanced jobs (not starting at lv 1) introduced dont have a base class and the opportunity to add an other job to it. (like arcanist > SMN/SCH).
    So, you're asking for the development of 7 new classes that have no ties to a job stone so that you can level your fantasy class to 30 and then change over to regular job?

    Or, you're asking for resources to create 7 new alternate jobs, one for each of the ARR classes?

    Either way, it isn't going to happen, and, no, an additional 7 classes/jobs would be a nightmare to create.
    (10)

  2. #62
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    TBH the biggest for argument to have SE do something like this back during ARR days would have been that then every core class would have 2 advancement roles available. Meaning the ppl crying over DPS queues back then that weren't SMN would at least have had an option to change roles to progress without having to level a new job from lv 1 if they didn't like waiting around for duty queues to pop after getting to lv30.
    (2)

  3. #63
    Player
    WhiteArchmage's Avatar
    Join Date
    Jun 2015
    Posts
    1,458
    Character
    Samniel Atkascha
    World
    Faerie
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Steelbreaker25 View Post
    Seeing as we got Gundam funnels, and Final Fantasy has famously had wonky weapon types, this is not likely a thing that will happen soon.
    And we're still missing Hairclips, Megaphones, bolts of Cloth, Crossbows, Whips, actual Musical Instruments (may or may not fall under Bard), Dual-Bladed Swords, Maces, Nunchucks, Rackets, Whipblades, Throwing cards (not like AST Cards, more like Ace or Setzer, and speaking of Setzer), Dice, Darts, Paintbrushes, Dolls, Throwing Bombs, Hand Cannons (not like MCH's "hand cannons", actual cannons like Cannoneers), Cooking Utensils, Kiros' Katars/Punch Blades, Glowy Floaty Balls, the SOULS OF YOUR ENEMIES (jeez, and that was in one of the more lighthearted spin-offs)... oh, and Blitzballs...

    Yeah, especially considering the dev team is not opposed to making their own weapon types (star globes and nouliths), it's safe to say we won't be lacking weapon types for a WHILE...
    (4)

  4. #64
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by WhiteArchmage View Post
    And we're still missing Hairclips, Megaphones, bolts of Cloth, Crossbows, Whips, actual Musical Instruments (may or may not fall under Bard), Dual-Bladed Swords, Maces, Nunchucks, Rackets, Whipblades, Throwing cards (not like AST Cards, more like Ace or Setzer, and speaking of Setzer), Dice, Darts, Paintbrushes, Dolls, Throwing Bombs, Hand Cannons (not like MCH's "hand cannons", actual cannons like Cannoneers), Cooking Utensils, Kiros' Katars/Punch Blades, Glowy Floaty Balls, the SOULS OF YOUR ENEMIES (jeez, and that was in one of the more lighthearted spin-offs)... oh, and Blitzballs...

    Yeah, especially considering the dev team is not opposed to making their own weapon types (star globes and nouliths), it's safe to say we won't be lacking weapon types for a WHILE...
    Also no tank class using Tower shields yet or a job that throws party members at things to do damage like Umaro did.
    (2)

  5. #65
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by WhiteArchmage View Post
    [...]Hand Cannons (not like MCH's "hand cannons", actual cannons like Cannoneers), [...]
    CANNONEER!!
    SQEX MAKE IT HAPPEN <3 <3
    (2)

  6. #66
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by RitsukoSonoda View Post
    Also no tank class using Tower shields yet or a job that throws party members at things to do damage like Umaro did.
    Well, PLD actually used to have 3 variations of shields. We only see 1 these days tho.

    While leveling you have Bucklers, Kite Shields, and Tower Shields.

    Bucklers have higher block rate, kite is equal on both, and tower has higher block strength
    (3)

  7. #67
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Well, PLD actually used to have 3 variations of shields. We only see 1 these days tho.

    While leveling you have Bucklers, Kite Shields, and Tower Shields.

    Bucklers have higher block rate, kite is equal on both, and tower has higher block strength
    The 3 types actually were bucklers, kite shields, scutums

    They never had an actual tower shield despite titling some of the rectangle shaped shields as tower shields, however none were the size needed to really be a tower shield as these would be large enough to be used as cover or in large numbers to create a defensive line or wall.

    In hindsight they did sacrifice mobility due to their size though technically other gear items in game should do the same to be honest. I'd picture a tank using one of these though as being less mobile but having more mitigation abilities or mechanics available to them or just stronger mitigation in general if unable to do the former.
    (1)

  8. #68
    Player
    falph's Avatar
    Join Date
    Jul 2013
    Posts
    6
    Character
    Kobayashi Maru
    World
    Gilgamesh
    Main Class
    Gladiator Lv 90
    I'd absolutely love this mainly because the class I always play in games is Paladin and this game pigeon holed them into the ONE role I have no interest playing (tank). I'd kill for a ret or holy paladin. RDM is the closest gameplay wise, but a lot of the appeal of Paladin to me is the class fantasy/aesthetics, which the RDM doesn't fulfill. I also prefer melee over casters. A second job stone or just totally new jobs that are based off the base classes would be amazing and fill in some missing playstyle gaps left by not having a spec/talent system.
    (0)

  9. #69
    Player
    Brightshadow's Avatar
    Join Date
    Mar 2011
    Posts
    798
    Character
    Lumen Stargazer
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    If they ever scrap the class system I would love for the classes to be converted to proper jobs. As for skills they can use the huge arsenal of scrapped skills and changed gamestyles.

    For example:
    1.) Archer: Reintroduction of charged attacks that was introduced to BRD and MCH in 3.0
    2.) Marauders: Reintroduce skills that have been scrapped since 2.0, make them them a dps offensive warrior (DPS)
    3.) Arcanist: Give them SMN/SCH scrapped dots.
    4.) Rogue: give them rogue/thief flavored skills.
    5.) Conjurer: Give them the nature skills maybe convert to DPS.
    6.) Gladiator: Give them scrapped paladin skills, maybe in the further make them into a DPS.
    7.) Thumaturage: Give them one of BLM many low level play styles as it’s main, perhaps give them dark based skills only.
    8.) Puglist: Tank with evasion gameplay, use scrapped skills.
    9.) Lancer: Tank, perhaps a mounted tank at higher levels?

    While some might be hard to give a alternate play style there is already plenty of scrapped concepts and abilities that can be used for the classes.
    (0)

  10. #70
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Brightshadow View Post
    9.) Lancer: Tank, perhaps a mounted tank at higher levels?
    Nah, Lancer bring back pole dancing we lost when SB launched. :P
    (1)

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