I still think reassemble will be an upgrade button for 2/3 skills like sage, smn .... And we'll just have chainsaw and shotgun being super anecdotic. I really hope I'm wrong though :/The gentleman above is right about the calculations.
Flamethrower is the lowest aoe cooldown, I forgot to mention that important information, my bad. Spreadshot is to use when nothing else is available.
One more thing if you want to try to be a math warrior:
Spreadshot generate 5 heat (around 2.5pps) and Flamethrower interrupts auto-attack, worth of ~60 potency.
If Shotgun is Spreadshot+, remains 10 heat and rise the potency to ~200+ there is a fair chance it surpass Flamethrower.
It sounds counter productive but I'm praying really hard this happens.
I see it being like NIN's Kassatsu or something like that. Something like : Air Anchor -> Reassemble -> Air Anchor CD resets and is changed to Chain Saw.
So instead of pressing reassemble on CD with Drill, there would be a little more planning to do.
It might become something like : Air Anchor -> Reassemble -> Chain Saw -> Reassemble -> Drill.
Edit: After rewatching: chainsaw gives at least 20 battery gauge, just like air anchor. So yeah, it is probably something like that.
Last edited by Garnix; 09-23-2021 at 10:58 PM.
While I would like Reassemble to have different bonuses to different skills, having it function like Kassatsu means Chainsaw has to be exceedingly weak on the upfront hit.I see it being like NIN's Kassatsu or something like that. Something like : Air Anchor -> Reassemble -> Air Anchor CD resets and is changed to Chain Saw.
So instead of pressing reassemble on CD with Drill, there would be a little more planning to do.
It might become something like : Air Anchor -> Reassemble -> Chain Saw -> Reassemble -> Drill.
Edit: After rewatching: chainsaw gives at least 20 battery gauge, just like air anchor. So yeah, it is probably something like that.
10 battery gauge is 230 potency currently (Probably more with the haymaker being added), so 'resetting' Air Anchor via Reassemble means it's all we'd ever use it on. While this isn't different from now, it's just a raw power boost with no real mechanical change.
Battery gauge on an AoE sounds unlikely to me. I am convinced it is single target.This seems like heavy wishful thinking, they very clearly stated the rest of the adjustments are just actions added and the only action they can be referring to is a shotgun and the little *not full list of adjustments* only really applies to jobs where they were brief like SCH, DNC BRD, and RDM. I’m 100% certain Chainsaw is just another Gcd, it’s a toss if it’s a Aoe but if it is than MCH is completely unchanged
And they listed 2 things, and mentioned one other:
-> Chain Saw added
-> 2 charges on reassemble
-> new action for the queen
Even the shotgun is not listed on the presentation. And they also don't say anything about how Chain Saw works. I personally think it is unlikely to be a simple GCD.
And of course, a lot of potency and cooldowns will be adjusted.
My idea is that they could lower the potency of air anchor and put chainsaw on par with drill or a bit higher, and lower the CD on reassemble charges.While I would like Reassemble to have different bonuses to different skills, having it function like Kassatsu means Chainsaw has to be exceedingly weak on the upfront hit.
10 battery gauge is 230 potency currently (Probably more with the haymaker being added), so 'resetting' Air Anchor via Reassemble means it's all we'd ever use it on. While this isn't different from now, it's just a raw power boost with no real mechanical change.
For example. Change reassemble CD to 30s (so a bit lower than anchor, but higher than drill)
So you would use one charge on chainsaw, and one on drill in your opener. Then, at times you would have a charge of Reassemble available, Drill up, but Anchor still on cooldown. But you would have to hold on your charge until Anchor gets available.
Yoshida said that MCH would need to be careful how they manage their reassemble charges. If there is nothing like that, then I don't see what "management" there is on the charges and they would just be a decent QoL change...
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