



Was talking about my signature lol but I'll comment on this anyway.
WoW kind of pioneered that whole cartoony look that a lot of games use, especially on mobile. So it should be credited for that. WoW's artstyle actually changed over time though. When it launched the artstyle was different but it was actually very impressive looking. Hard to imagine now but this was before even games like ES:Oblivion.
I do love cartoony artstyle myself. For example, I love the artstyle of DragonBall Xenoverse games. I do like the WoW recent artstyle from 2014 more than the old one which is pretty dated to say the least even though I don't really like it. I also like Overwatch artstyle a lot as well. Oblviion's graphics were great back then, but now, it looks very dated and ugly if you don't use mods to replace the head and body models. I like FFXIV artstyle which has a distinct Final Fantasy flavor to it.Was talking about my signature lol but I'll comment on this anyway.
WoW kind of pioneered that whole cartoony look that a lot of games use, especially on mobile. So it should be credited for that. WoW's artstyle actually changed over time though. When it launched the artstyle was different but it was actually very impressive looking. Hard to imagine now but this was before even games like ES:Oblivion.
WoW didn't really pioneer anything. The original game was literally stuff they took from other MMO's that came before it covered in a paint of Warcraft.Was talking about my signature lol but I'll comment on this anyway.
WoW kind of pioneered that whole cartoony look that a lot of games use, especially on mobile. So it should be credited for that. WoW's artstyle actually changed over time though. When it launched the artstyle was different but it was actually very impressive looking. Hard to imagine now but this was before even games like ES:Oblivion.




Texture wise, perhaps. But the exaggerated proportions of the armor and characters was very not standard at the time. It was a design necessity for WC3 so to make each unit identifiable from the isometric perspective, and that design philosophy got carried over into WoW. Open world PvP was also really big early on in WoW so it was important to be able to identify who was who from a distance (race and therefore whether or not they were a friend or foe, which class they were and thus what abilities they could use and their weaknesses, etc).



I dunno, I think most of the races (Lalafel still remind me of the Capybara tribe from Granado Espada) and characters can be endearing until their expressions start to exaggerate. Some of them are downright adorable.
On my way to commit war crimes against Lalafell slanderers.
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Know this is bait but...
You be crazy if you say Ferra looks ugly. Thighlander squad rolling in.
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~The Passionate Pugilist~
https://ferraburnheart.carrd.co
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