Quote Originally Posted by GrimGale View Post
You'd think Ruin II 's upgraded potency would warrant an upgraded animation and name, but apparently not.

I want Kaustra so bad.
I just looked up what Kaustra did in Final Fantasy XI; that's a pretty interesting premise for a spell! It has a very long cast time and uses an entire fifth of your maximum MP, but the reward is another strong dot; if that could be combined together with Biolysis, that would be an example of adding more DPS variety for sure, even if it's only one more action that you can't use as often as Biolysis.

And yeah, I'm not sure why Ruin II doesn't get later animation and name upgrades despite having not one but two traits that increase its damage, especially with there being a likely third related trait as of the next expansion; I really hope that one of the job designers sees this thread and takes that into consideration soon.