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  1. #11
    Player
    MellowMink's Avatar
    Join Date
    Sep 2021
    Location
    Limsa Lominsa
    Posts
    640
    Character
    Mello Minkus
    World
    Faerie
    Main Class
    Summoner Lv 90
    Quote Originally Posted by althenawhm View Post
    Dont worry all you scholars out there! You wont need Ruin 2 to double weave when they remove energy drain anyway!
    Even if Energy Drain is removed once again, it would still be nice to have a regular instant-casting option (Swiftcast doesn't count since that's very occasional and also usually saved for Resurrection) to attack from a distance while actively running around to avoid AOE mechanics that involve back-to-back attacks. Broil spells getting shorter casting times next expansion isn't the same as them being instant casts.

    I also left out from my original post that Ruin II actually has multiple traits that increase its damage, not just a single one, and it could very well get another in the future. So why does Ruin get its name upgraded to multiple sets of Broil spells, but Ruin II never gets a changed name to help further separate its identity from Summoner?
    (2)

  2. #12
    Player
    RobynDaBank's Avatar
    Join Date
    Sep 2021
    Location
    Wraeclast
    Posts
    1,521
    Character
    Hope Sunflame
    World
    Twintania
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Boizinho View Post
    This works great for minor movement mechanics, but don't tell me you're just going to neglect to mention Lightspeed. I don't remember them mentioning that WHM and SCH were getting Sextuplecast on top of the 1.5s cast times.
    WHM has Presence of Mind albeit on a longer cooldown and the additional effect of reducing recast times as well, maybe that will get changed/removed.
    (0)

  3. #13
    Player
    Boizinho's Avatar
    Join Date
    Sep 2021
    Posts
    59
    Character
    Cora Eudestand
    World
    Malboro
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by RobynDaBank View Post
    WHM has Presence of Mind albeit on a longer cooldown and the additional effect of reducing recast times as well, maybe that will get changed/removed.
    The recast time is your opportunity to move. Reducing both the cast and recast isn't really much of a mobility option outside of slightly more frequent slidecasting abuse. AST removing all cast time while keeping the recast time is what makes Lightspeed so incredibly good. The fact that Lightspeed has a 1 minute shorter cooldown is honestly a cruel joke.
    (3)

  4. #14
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by althenawhm View Post
    Dont worry all you scholars out there! You wont need Ruin 2 to double weave when they remove energy drain anyway!
    With Broil cast time being reduced to 1.5, SCH's won't need it anymore anyway. And even though Energy Drain+Ruin 2 is slightly higher potency than Broil III, spamming that crap during Chain is so unsatisfactory that it feels like a DPS loss. Ruin 2 is a pretty good movement skill though, and variations of it is something that I think the other healers also need.
    (1)

  5. #15
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by Gemina View Post
    With Broil cast time being reduced to 1.5, SCH's won't need it anymore anyway. And even though Energy Drain+Ruin 2 is slightly higher potency than Broil III, spamming that crap during Chain is so unsatisfactory that it feels like a DPS loss. Ruin 2 is a pretty good movement skill though, and variations of it is something that I think the other healers also need.
    that's not the problem, Energy drain a Aetherflow dump that isn't healing.
    (2)

  6. #16
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Duskane View Post
    that's not the problem, Energy drain a Aetherflow dump that isn't healing.
    Energy drain wasn't given back to us because SCH needed a dump skill. It was given back to assist with MP regeneration. I know this seemed like a small victory for SCHs, but yeah, no. Current Ruin 2 basically allows the SCH to tie 200 potency damage to any of its oGCD abilities. ED, Lustrate, Sacred Soil, you name it. Again, they have many. Knowing this, the devs ripped ED from SCH. Their apparent distaste for SCH damage and lack of foresight lead to SCH having some MP issues at the start of ShB, so they had no choice but to give it back, and did so with wet noodle damage.

    In short, where the players see, "We need a dump skill that isn't healing". The devs see, "You're doing too much damage and need to heal more".
    (1)

  7. #17
    Player Aword3213's Avatar
    Join Date
    Nov 2020
    Posts
    863
    Character
    Eizen Aifread
    World
    Typhon
    Main Class
    Monk Lv 100
    Quote Originally Posted by Boizinho View Post
    The recast time is your opportunity to move. Reducing both the cast and recast isn't really much of a mobility option outside of slightly more frequent slidecasting abuse. AST removing all cast time while keeping the recast time is what makes Lightspeed so incredibly good. The fact that Lightspeed has a 1 minute shorter cooldown is honestly a cruel joke.
    Presence of Mind actually allows WHM to have more total Glare casts due to recast time reduction. Maybe it's never meant to be a tool for movement
    (3)

  8. #18
    Player
    Roeshel's Avatar
    Join Date
    Apr 2021
    Posts
    441
    Character
    Kael Yoshim
    World
    Cerberus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Aword3213 View Post
    Presence of Mind actually allows WHM to have more total Glare casts due to recast time reduction. Maybe it's never meant to be a tool for movement
    Yes, it is not. Not to mention that as it is right now moving while having Presence of Mind active is such a terrible choice. You are practically going to lose the one glare you would have gained from the increased speedcast.

    I honestly expect it to receive some changes because the value you get out of that 120sec oGCD is not great. It is actually very insignificant. One Glare = 300 potency every 2 mins. AST's Divination is much more potent and in EW it becomes an oGCD that people can just press without having seals aligned. It would make sense for PoM to become the new buff that WHM has to maintain.
    (1)

  9. #19
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by Gemina View Post
    Energy drain wasn't given back to us because SCH needed a dump skill. It was given back to assist with MP regeneration. I know this seemed like a small victory for SCHs, but yeah, no. Current Ruin 2 basically allows the SCH to tie 200 potency damage to any of its oGCD abilities. ED, Lustrate, Sacred Soil, you name it. Again, they have many. Knowing this, the devs ripped ED from SCH. Their apparent distaste for SCH damage and lack of foresight lead to SCH having some MP issues at the start of ShB, so they had no choice but to give it back, and did so with wet noodle damage.

    In short, where the players see, "We need a dump skill that isn't healing". The devs see, "You're doing too much damage and need to heal more".
    no they gave back because people complained about having no way to dump aetherflow without healing it was a stack QoL similar to SAM so it didnt feel so wasteful
    Patch 5.05


    they nerfed Energy drain potency later because they didnt like people using Dissipation as a DPS ability and wanted it to be used for healing instead so they added potency to broil and the dot
    patch 5.4


    this was their "MP fix" for Scholar
    patch 5.3 and 5.5

    (10)
    Last edited by Duskane; 09-28-2021 at 06:13 PM.

  10. #20
    Player
    MellowMink's Avatar
    Join Date
    Sep 2021
    Location
    Limsa Lominsa
    Posts
    640
    Character
    Mello Minkus
    World
    Faerie
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Aword3213 View Post
    Presence of Mind actually allows WHM to have more total Glare casts due to recast time reduction. Maybe it's never meant to be a tool for movement
    Yeah, it allows for more total casts, but because it's a percentage decrease rather than a constant number of seconds decrease, it'll never allow for changes in what can be instant-casted versus not. I kind of hope that gets some kind of a modification, because all it really seems to be good for at the moment is occasionally sneaking in another Glare or Holy attack, maybe having a shorter hard Raise in some cases but that's a really rare situation.
    (1)

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