


If you do it right then it should not be a problem that the players have too many items. Relational databases can handle that without any problems if the database model is normalized properly.That is interesting info and thanks for sharing it
I agree with you, if the issue is players are carrying too many items on them and it makes handling character data difficult... give us more places to put our things that aren't our own pockets.
A 3rd free retainer would fill that need beautifully.
Cheers
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