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Thread: Dancer changes

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  1. #1
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,578
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Shironeko_Narunyan View Post
    What issues would that be?
    I enjoy playing Dancer, it flows well. The downside is, I have to watch procs, that draws attention to my skill bar, but the flow is less complex to make up for it.
    The player after your post had a few good points... I would add one more in the sense that the job can be very slow during TS downtime, at the mercy of fourfold feather RNG. You can go a long time with little to no oGCD fan dances to weave between your weaponskills. I would love if the feathers were gated 1 less proc, because they are actually the 3rd stage of RNG.

    Alternatively, maybe Standard Step being actually off global cooldown could help a lot in that regard.
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  2. #2
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Raikai View Post
    The player after your post had a few good points... I would add one more in the sense that the job can be very slow during TS downtime, at the mercy of fourfold feather RNG. You can go a long time with little to no oGCD fan dances to weave between your weaponskills. I would love if the feathers were gated 1 less proc, because they are actually the 3rd stage of RNG.

    Alternatively, maybe Standard Step being actually off global cooldown could help a lot in that regard.
    I kinda compound that with point 3, the controlled RNG aspect, but they are technically different. Though I feel if we do create some way to increase proc chances or guarantee procs for a time would help with that.
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