Quote Originally Posted by Fabbro View Post
Exactly fair because of that, people that play for a longer time deserve more weight, and are probably a minority, so they need some extra voting weight to balance out against people whom will probably only ever play the game for a few months ~ one year and give it up. People whom already play the game for a longer time since launch are probably the same ones that are going to keep the game alive in the long term, so it makes sense to me.
And what about players with multiple accounts? Many have had them for years. They're not a majority but if an issue is almost 50/50 then they could tip it in their favour with their extra accounts.

Also I am not fond of the idea of seniority perks in games. Just because you have been playing for a long time doesn't mean you're super knowledgeable about the game. A new player who has raided for just one tier has more raid knowledge than a veteran casual player who never raided. I know people who played since ARR and know nothing about crafting. Do you want them to have a strong vote on crafting issues? Do you want someone who has never played a healer to have a strong vote in healer issues?

The system we have is fine. We provide feedback and SE reacts accordingly. They're actually really good at listening to feedback, a stark contrast to the devs of the other big mmo on the market.